Family Feud (video game)

From Wikipedia, the free encyclopedia

Jump to: navigation, search
Family Feud
Family Feud 2010 Cover.jpg
Developer(s) Ludia
Publisher(s) Ubisoft
Platform(s) Wii, Nintendo DS
Release date(s) NA September 29, 2009
Rating(s) ESRB: E (Everyone)
Family Feud
Family Feud Cover.jpg
Developer(s) PlayStation 2
Ingram
Game Boy Advance
Atomic Planet
Publisher(s) Global Star Software
Platform(s) PlayStation 2, Game Boy Advance
Release date(s) NA October 12, 2006
Rating(s) ESRB: E (Everyone)
Family Feud
Publisher(s) Mobliss
Platform(s) Mobile phone
Release date(s) NA July 2, 2003
Family Feud
Developer(s) Artech Digital Entertainment
Publisher(s) PC
Atari
PlayStation
Hasbro Interactive
Platform(s) PC, PlayStation
Release date(s) PC
NA 2000
PlayStation<br /NA October 16, 2000
Rating(s) ESRB: E (Everyone)
Family Feud
Developer(s) NES
Beam Software
Genesis & 3DO
Eurocom
SNES
Imagineering
Publisher(s) GameTek
Platform(s) Nintendo Entertainment System, Sega Genesis, SNES, 3DO
Release date(s) NES
NA May 1, 1991
Genesis & SNES
NA 1993
3DO
NA 1994
Rating(s) VRC: GA
Family Feud
Publisher(s) ShareData
Platform(s) Apple II, Commodore 64
Release date(s) Apple II
NA January 1, 1987
Commodore 64
NA 1987

The video game series based on the game show Family Feud began with the 1990 GameTek release on the NES. GameTek later released four more Feud games for the Super Nintendo, Sega Genesis, 3DO, and PC between 1993 and 1995.

Hasbro Interactive, Global Star, and Ubisoft have released versions more recently.

Contents

[edit] GameTek versions gameplay

[edit] NES

In the NES version of Family Feud, the game tried to recreate the look and feel from the original Richard Dawson-hosted series, even going as far as to include a Dawson-like host who kissed the female characters in the game. (This differed from the game's packaging, which used the set from the Ray Combs era.) One or two players could play.

Just like the show, the object was to come up with answers to survey questions posed to 100 people. Correct answers were worth money, with $200 winning the game and the right to play Fast Money for $5,000, which was played the exact same way as on the show (at least 200 points needed to win). $5 a point was awarded for unsuccessful playings of the round.

A player entered his answers by using the controller to scroll through the alphabet, contained in a string along the bottom of the screen; the answer had to be completed within a time limit. Reasonable similies to correct answers were accepted, and slight misspellings were also recognized.

Once a player won, they were given two options. The first was to stop playing, with the other being to continue on. A champion retired after winning over $20,000 automatically unless they were defeated.

If a computer-controlled family wins the game, no Fast Money is played with an excuse given to the form of "Due to (EXCUSE), the (NAME)s will not be playing Fast Money today". Excuses used include "tax considerations" and "a birth in the family".

[edit] SNES/Genesis and 3DO/PC

The versions that followed used the Combs set, with the SNES and Genesis version using a host resembling Combs and the 3DO and PC versions featuring a host resembling Dawson (as he had returned to the series by this point).

The later versions also added options to where a player could play a game without facing an opponent and whether or not they wanted to play the Bullseye Round, which had been added to the show in 1992 and was included in each of the later releases. The Bullseye Round was played as it was during the last two seasons of the Combs Feud, where a $5,000 starting bank was used and up to $15,000 could be added depending on how many questions a team answered correctly.

The later version games played for points instead of dollars, with 300 winning the game. After a win, a player received a code to use if they wanted to stop playing but pick up where they left off. Five wins meant automatic retirement regardless of how much money a player won.

[edit] Hasbro, Global Star, and Ubisoft versions

In 1999, Family Feud was released for the PlayStation and PC by Hasbro Interactive. Louie Anderson, who was the host at the time, is the host of the game. The game focuses on reliving the same aspect of the game show, in order to provide a better experience. The IBM PC version also features the ability to upload portraits of one's face, and placed in a three-dimensional animated body. This brought the whole experience closer, and it is often considered to be a good feature of the game.

In 2006, Global Star versions for the PlayStation 2, PC, and Game Boy Advance were made. Although the box art uses the 2006-2007 season's logo (the first time it was publicly seen before John O'Hurley was announced as host), the first set design in the game is the one from the 2005-2006 season (Richard Karn's final year). Other sets that can be unlocked are the original Dawson set, Combs set, Anderson set, and the set used for the 1994-1995 season. The host is Todd Newton of Whammy! fame, although he only does a voiceover.

In 2009 Ubisoft released Family Feud 2010 Edition for the Wii, Nintendo DS, and PC. The game uses the current O’Hurley set and features customizable family avatars plus a predictive text input tool for faster answers. In a unique twist, the Wii version requires players to swing the Wii Remote down to hit the buzzer during Face-Offs. The game uses four-member families (much like the 1994-1995 season) as opposed to the usual five; like Ubisoft's Price Is Right video game, there is no host featured – all voiceover work is done by Terence McGovern.

[edit] Other games

In October 2008, Glu Mobile released a mobile video game version of Family Feud.[1]

[edit] References

  1. ^ Family Feud IGN.com, Retrieved October 10, 2008.

[edit] External links

Languages