Fez (video game)

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Fez
Fez video game logo.png
Fez logo as seen on Polytron's website.
Developer(s) Polytron
Designer(s) Phil Fish (lead designer and artist)
Renaud Bédard (lead programmer)
Rich Vreeland (composer)
Platform(s) Xbox 360 (XBLA)
Release date(s) February 2012 [1]
Genre(s) Platform game
Mode(s) Single-player
Rating(s)
Media/distribution Download

Fez is a forthcoming platform game developed by independent software developers Polytron. It was initially announced that the game will come to Xbox Live Arcade in early 2010,[2] but has since then been pushed back to 2011 and eventually 2012.[1] More platforms are being considered.[3]

Contents

[edit] Gameplay

Typical gameplay screenshot of Fez.

Fez features 2D/3D perspective shifts in a manner similar to Super Paper Mario and Crush. The use of Escher-like optical illusions also predominates gameplay in a manner similar to Echochrome.

[edit] Reception

Fez won the "Excellence in Visual Art" award at the Independent Games Festival in 2008. The game was also nominated for the "Design Innovation" award.[4] Fez is set to appear at PAX Prime 2011 as one of the PAX 10.[5]

[edit] In other media

Fez is one of the games featured in Indie Game: The Movie.[6]

[edit] References

[edit] External links


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