Final Assault

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Final Assault
Final assault box art.jpg
Developer(s) Infogrames
Publisher(s) Infogrames
Distributor(s) Infogrames, Epyx (US)
Designer(s) Alain Vialon, Emile Nguyen Van Huong, Harold Ovsec
Artist(s) Didier Chanfray
Composer(s) Charles Callet
Platform(s) Amiga, Amstrad CPC, Apple IIgs, Atari ST, Commodore 64, DOS, ZX Spectrum
Release date(s) INT 1987
Mode(s) single-player
Distribution 3½-inch floppy disk, 5¼-inch floppy disk, cassette

Final Assault, known as Chamonix Challenge in Europe, originally Bivouac in French, is a computer game distributed by Infogrames and Epyx in 1987 for the Amiga, Amstrad CPC, Apple IIgs, Atari ST, Commodore 64, DOS and ZX Spectrum.

Gameplay[edit]

Final Assault is a mountain-climbing simulation. The game is copy protected. The player selects a trail to conquer the mountain, then packs a rucksack for the climb and sets the departure time. During the trip, the player learns how to hike, jump quickly, and use supplies effectively. The player can stop and save a game in-progress.[1]

Reception[edit]

The game was reviewed in 1989 in Dragon #142 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.[1]

References[edit]

  1. ^ a b Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (February 1989). "The Role of Computers". Dragon (142): 42–51. 

External links[edit]