Five Field Kono
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The board in its starting position. Pieces move diagonally to empty adjacent points. |
|
| Players | 2 |
|---|---|
| Setup time | 1 minute |
| Playing time | 10 minutes |
| Random chance | None |
| Skill(s) required | Strategy |
Five Field Kono is a Korean abstract strategy game. As in Chinese checkers, a player wins by moving all of their pieces into the starting locations of their opponent's pieces.
[edit] Rules
The players take turns moving one of their pieces one square diagonally. The first player to move all of their pieces to their opponent's starting squares wins.
[edit] Bibliography
- Bell, R. C. (1979). Board and Table Games from Many Civilizations, volume 1. New York City: Dover Publications. pp. 98. ISBN 0-486-23855-5.
- Culin, Stewart (1895). Korean Games. Philadelphia. pp. 102.