FlatOut (video game)

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This article is about the first FlatOut video game . For the rest of the series, see FlatOut .
FlatOut
FlatOut PC cover front uk 600px.jpg
UK front cover of the PC version
Developer(s) Bugbear Entertainment
Publisher(s) Empire Interactive (U.S. and Europe retail)
Konami (Japan retail)
Valve Corporation (Steam)
Distributor(s) Vivendi Universal Games
Series FlatOut
Engine ROMU
Platform(s) Windows
PlayStation 2
Xbox
Linux[1]
Release date(s)
  • EU November 5, 2004
  • NA July 12/July 19, 2005
  • JP October 13, 2005
Download
  • February 2, 2006
(Steam)
Genre(s) Semi-simulation racing
Mode(s) Single-player, multiplayer
Distribution 2 x CD-ROMs (WIN)
1 x DVD (PS2, Xbox)

FlatOut is a racing video game developed by the Finnish developer Bugbear Entertainment and published by Empire Interactive and Vivendi Universal Games in 2004 and 2005. Gameplay in FlatOut places emphasis on demolition derby-style races, and features a sophisticated physics engine. 16 different cars are included, each with 5 different skins for them. The game is most known for car drivers flying through the windshield.

Features[edit]

Modes in FlatOut include standard lap races, in either open environments or stadium laps, and demolition derby deathmatches, in which the driver of the sole-surviving vehicle declared the winner; both modes pit players against 7 computer-controlled opponents. The game also includes special events which require the player to toss the driver off of his/her vehicle and meet certain requirements. In career mode, pick up your future top racer from the junkyard. Winnings come in the form of cash, which allows players to purchase vehicle upgrades and new vehicles.

FlatOut is noted for its extensive use of physics in vehicle damage and collisions; dents on vehicles may vary based on the type of accident, object and angle of impact (falling objects, for example, will damage mostly the upper areas of a car), while many roadside items react better to collisions from other vehicles.

Ragdoll physics is also present in the game, with drivers capable of being tossed out of their car after high-impact crashes. This feature is extensively used in several special events, when the player is required to "toss" a driver to a specific distance, height, or target.

Sequels[edit]

A sequel, FlatOut 2 was released first, in Europe, on June 30, 2006. A larger variety of vehicles (including contemporary cars and pickup trucks) are included. The North American version was launched on August 1.

In 2007 Bugbear released FlatOut: Ultimate Carnage, an enhanced remake of FlatOut 2, for Xbox 360.[2] The Microsoft Windows version was released on August 1, 2008.

On November 2010, Team6 Game Studios released a port of FlatOut: Ultimate Carnage for the Wii.[3] This version was met with poorer reviews than the original version by Bugbear.

On December 13, 2011 FlatOut 3: Chaos & Destruction for Microsoft Windows developed by Team6 was released in U.S.[4] The game was met with overwhelmingly negative reviews.

References[edit]

External links[edit]