Fracture (video game)
From Wikipedia, the free encyclopedia
|
This article or section has multiple issues. Please help improve the article or discuss these issues on the talk page.
|
| Fracture | |
|---|---|
| Developer(s) | Day 1 Studios |
| Publisher(s) | NA LucasArts |
| Composer(s) | Michael Giacchino Chad Seiter Chris Tilton |
| Engine | Day 1 Studios’ proprietary engine |
| Platform(s) | PlayStation 3, Xbox 360 |
| Release date(s) | NA 7 October 2008 EU 10 October 2008 |
| Genre(s) | Third-person shooter |
| Mode(s) | Single-player, multiplayer |
| Rating(s) | BBFC: 12 ESRB: T |
| Media | Blu-ray Disc, DVD-DL |
| Input methods | Sixaxis DualShock 3, Xbox 360 Controller |
Fracture is a third-person shooter video game developed by Day 1 Studios for the PlayStation 3 and Xbox 360.[1] It was released on October 7, 2008 in North America and on October 10, 2008 in Europe.[2]
Contents |
[edit] Story
Set in the year 2161, Fracture tells the tale of a xenophobic United States which has been split into two sides, the Pacific and the Atlantic, by rising water levels caused by global warming. The Atlantic is devoted to advancing the technological prowess of humanity, while the Pacific is devoted to enhancing the human genome. When the xenophobia reaches an unfortunate peak, war erupts, and an army from the Atlantic is dispatched to deal with the Pacific force. Players control Sergeant Jet Brody as he leads his attack team against the Pacific force. His first target is Alcatraz Island, where Brody is able to test all the Pacific's found weapons. Both the Atlantic and the Pacifians have a trade monopoly in the area to promote the sciences. Jet Brodi, the player's character, is ordered to capture Sheridan, the Pacifican commander, the player's team is ambushed and Sheridan escapes. During the pursuit in a dropship, the ship is shot down, and Brody is the only svrvivor of the crash. after evading enemies, he meets up with with a squad of Atlantic soldiers. The squad infiltrates a Pacifican bunker, but most of the members are killed shortly afterwards. After fighting through the bunker on alone, the player discovers HYDRABALLS, a new, highly explosive Pacifican weapon. After destroying a large number of the weapons, the player breaks through and takes an elevator to a secret underground facility, where the player locates and destroys key manufacturing equipment.
[edit] Gameplay
Fracture's unique selling point is its deformable terrain. The player has futuristic weapons, both in the form of guns and grenades which can raise or lower the terrain. This ability allows the player to create cover, jump to areas not normally reachable, and launch enemies into the air and into ceilings. Examples are the entrencher, the tectonic grenade, and the subsonic grenade.[1] The player can collect data cells to unlock a weapons testing facility and the weapons within it. Notably, the game requires puzzle solving using terrain defomation.
[edit] Development
Music for the game was composed by composer Michael Giacchino along with Chad Seiter and Chris Tilton.
[edit] Reception
| Reception | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
||||||||||||||||||||
Fracture received average to fairly positive reviews with IGN giving Fracture a 5.9 citing low sound quality, low replayability, and repetitiveness.[2] 1UP.com criticized Fracture for taking multiple features from other shooters such as Halo, Gears of War and Resistance: Fall of Man.[3] Electronic Gaming Monthly described character Jet Brody as "perhaps the single most derivative character in the modern age of gaming, a direct combination of the heroes from Resistance/Mass Effect/Gears of War/Too Human. If the narrative weren't so staunchly heavy-handed, I'd put my money on Brody being a literal parody of shooter-genre character tropes."[4] Game Informer continued this theme by ranking Brody first on its list of "the top 10 worst character names."[5] Moving beyond the character's name, Game Informer notes that “Jet Brody is a detailed character, but ends up looking like an Unreal reject.”[6] By contrast, Electronic Gaming Monthly describes the Entrencher gun as "Fracture's true star…"[4]
[edit] References
- ^ a b De Marco, Flynn (2008-09-03). "Preview: Fracture". GamePro. http://www.gamepro.com/article/previews/206993/fracture/. Retrieved on 2008-09-26.
- ^ a b c Miller, Greg (2008-10-02). "Fracture Review". IGN. http://xbox360.ign.com/articles/915/915794p2.html. Retrieved on 2008-10-29.
- ^ Suttner, Nick (2008-10-07). "Fracture Review". 1UP.com. http://www.1up.com/do/reviewPage?cId=3170407&p=4. Retrieved on 2008-10-29.
- ^ a b Nick, "Fracture: Crumbling under a mediocre crust" Electronic Gaming Monthly 234 (November 2008): 73.
- ^ "The Top 10 Worst Character Names," Game Informer 188 (December 2008): 22.
- ^ Reiner, “Fracture: Reshaping the Battlefield,” Game Informer 187 (November 2008): 123.

