Full Sail University
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| Full Sail University | |
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| Established: | 1979 |
| Type: | Private, for-profit university |
| President: | Garry Jones |
| Staff: | 1,200 |
| Students: | 7,000+[1] |
| Location: | Winter Park, Florida, USA |
| Campus: | Suburban (178 acres) |
| Former names: | Full Sail Real World Education (1979-2008) |
| Website: | fullsail.edu |
Coordinates: 28°35′47.65″N 81°18′4.77″W / 28.5965694°N 81.301325°W
Full Sail University is a private, for-profit university geared toward the entertainment industry. It offers 13 degrees from its campus in Winter Park, Florida, the most notable ones being Recording Arts, Digital Arts and Design, Film, Game Development and Game Art. Full Sail awards associate's, bachelor's degrees, and master's degrees after 12 to 21 months of an accelerated education. Some degrees are also offered online.
The school is owned by Full Sail, Inc.
Contents |
[edit] History
Full Sail was founded as Full Sail Real World Education by Jon Phelps and Garry Jones in 1979 as a recording studio workshop. A film program was added in 1988, and the school was accredited to award specialized associate’s degrees in 1990. A third degree in Digital Media was added in 1995, followed by Game Design and Show Production & Touring in 1998.
Full Sail received additional accreditation in 1998, allowing the school to issue associate of science degrees, and 1999 saw the addition of a Computer Animation associate’s degree. In 2003, Full Sail added its first bachelor’s degree in Entertainment Business (designed to be combined with an additional Full Sail associate’s degree), followed quickly by the Game Design & Development program. The company was originally called Full Sail Recorders, Inc., subsequently Full Sail Center for the Recording Arts, and finally the name was changed to Full Sail, Inc. in 2000.
In 2005, three programs – Computer Animation, Digital Arts & Design (formerly Digital Media), and Film – were expanded and accredited to be offered as Bachelor of Science degrees. In 2007, the Entertainment Business Bachelor's Degree Program was altered to become the Music Business Bachelor of Science Degree Program[7], and the school introduced its first master's program, in Entertainment Business[8]. In June 2007, a Graphic Design Associate of Science Degree was announced [9].
In August 2007, Full Sail announced its first online degree program - an online version of the Entertainment Business Master's Degree[10].
In January 2008, Full Sail introduced a second master's degree program in Education Media Design & Technology, as well as new bachelor's degree programs in Game Art and Web Design & Development.
On March 24, 2008, Full Sail changed its name to Full Sail University after attaining university status from the Florida Department of Education’s Commission for Independent Education.[2] At the press conference announcing the change, they also unveiled a 1,700-foot (520 m)-long backlot, which includes 18 different city facades.
On February 19, 2009, Full Sail University announced groundbreaking on the new "Studios Gateway" project. A 2.2 acre landmark project that includes a multi-purpose/live performance venue, studio space to hold a state-of-the-art game production studio and flagship recording studio, an outdoor plaza courtyard and an expansion to the on-campus professional studio backlot. Construction should be completed by Spring of 2010.
[edit] Academics
[edit] Degree programs
As of May 2009, Full Sail is offering the following degree programs:
[edit] Campus
- Master of Science in Entertainment Business
- Master of Science in Game Design
- Bachelor of Science in Computer Animation
- Bachelor of Science in Digital Arts & Design
- Bachelor of Science in Entertainment Business
- Bachelor of Science in Film
- Bachelor of Science in Game Art
- Bachelor of Science in Game Development
- Bachelor of Science in Music Business
- Bachelor of Science in Recording Arts
- Bachelor of Science in Show Production
- Bachelor of Science in Web Design & Development
- Associate of Science in Graphic Design
[edit] Online
- Master of Science in Entertainment Business
- Master of Science in Education Media Design & Technology
- Master of Science in Internet Marketing
- Master of Fine Arts in Media Design
- Bachelor of Science in Computer Animation
- Bachelor of Science in Entertainment Business
- Bachelor of Science in Graphic Design
- Bachelor of Science in Internet Marketing
- Bachelor of Science in Music Business
- Bachelor of Science in Web Design & Development
Full Sail has become known for offering an “accelerated” education – the school’s degree programs can be completed in less than half the time of a typical college degree – the associate’s programs are 12 months long, the bachelor’s programs are 12–13 months long, and the master's programs range from 21-32 months long.
[edit] Scheduling
Full Sail has gained a reputation for having a challenging lab and class schedule. The school essentially operates 24 hours a day, 7 days a week, with students in class or lab for 4 hours at a time; lectures generally take place between the hours of 9:00am and 9:00pm, while labs run throughout the day.
Full Sail’s degree programs start monthly. Throughout the course of a program, the average Full Sail student will have two courses at one time, with one course occurring on three days a week and the other course occurring on two or three depending on the class. This course load can fluctuate, however, according to the student’s program and month.
Courses are generally four weeks long, but some are longer, and new courses start every four weeks. This schedule allows Full Sail a fluid, if intense, operating method. If a student fails a course for poor grades (as opposed to poor attendance), they can take the course over again the following month at no additional cost, as long as the schedule for the degree is maintained. If a student fails a class for poor attendance, however, they must pay the course cost again to retake it.
[edit] Costs
Unlike many colleges, Full Sail's tuition prices cover all expenses for a degree program. Course manuals (sometimes created by the school for the specific courses) for all classes are provided at no additional cost, and any art supplies or other materials are provided at no cost upon entering the course requiring them. The total tuition costs range from $34,775 to $72,775[3]for the entire degree program.
[edit] Launch Box
In 2007, the school introduced a new program called Apple Launch Box — every non-Game Development student in the school now receives an Apple MacBook Pro, and Game development students receive HP laptops.[4] The cost of this computer is an institutional fee that is currently $3,100 but may be higher or lower, depending on the program and software configuration. This cost is separate from tuition, as students possessing a laptop of equal or higher value are permitted to opt-out of the Launch Box program. Game Development students receive a Windows-based laptop with all software necessary for the course, but its cost is not included in tuition.
[edit] Student life
Student life at Full Sail differs from that of a typical university due largely to the absence of a regular semester system. Most degree programs start a new class monthly, with classmates who start at the same time frequently staying together throughout the program.
There are more than 25 different student groups oriented toward student interests, including student chapters of GRAMMY U, AIGA, MEISA [11], Toastmasters, and others. Students in the relevant degree program generally manage the groups, with an instructor providing support.
Full Sail does not have on-campus student housing, but there are more than 50 apartment complexes within a five-mile radius of the school. (see [12]) The school has a housing department, which provides prospective students with information about local apartment complexes, and keeps track of students who are looking for roommates. [13]
[edit] Full Sail alumni & productions
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Full Sail alumni have contributed to the following projects, among others:
[edit] Games
- The Outfit - Billy Welch, Sound Editor: Relic Entertainment IMDB
- Saints Row - Billy Welch, Voice Over Editor: Volition Inc. IMDB
- Saints Row 2 - Joshua Davidson, Sound Designer: Volition Inc. [14]
- The Sopranos: Road to Respect - Billy Welch, Sound Editor: THQ IMDB
- Tom Clancy's Ghost Recon Advanced Warfighter - Justin Drust, Sound Designer: Red Storm Entertainment[5]
- Modern Warfare 2, Call of Duty 4, Call of Duty 2, Call of Duty, Medal of Honor: Allied Assault - Chance Glasco, Animator: Infinity Ward[6]
- The Godfather: The Game I & II, Oddworld: Stranger's Wrath - Jameson Durall, Associate Game Designer: EA Redwood Shores[7]
- Resistance: Fall of Man, Ratchet & Clank: Up Your Arsenal - Shaun McCabe, Sound Programmer: Insomniac Games[8]
- Dungeons & Dragons Online: Stormreach - Nina Straccialini, Lead Technical Artist: Turbine, Inc.[9]
- Dark Age of Camelot - Arturo Pulecio, Character Animator: EA Mythic [10]
- Wolfenstein Next-gen (in development), Quake IV - Jim Shepard, Gameplay Programmer: Raven Software[11]
- The Matrix Online - Maegan Walling, Character Artist: Monolith Productions[12]
- The Lord of the Rings Online: Shadows of Angmar, Asheron's Call 2: Fallen Kings - Chris Clay, Game System Designer: Turbine, Inc.[13]
- Rise of Nations and Rise of Nations: Rise of Legends - David Clyde, Programmer: Big Huge Games[14]
- Eragon and The Spiderwick Chronicles (video game) - Jason Citron, Programmer: Stormfront Studios and Clayton Vaught, Programmer: Stormfront Studios
- Red Faction: Guerrilla - DJ Hirko, Programmer [15]; Matt Greene, Technical Artist [16]; Clay Mathews, Animator [17]; Josh Davidson, Sound Designer/Composer [18] - Volition, Inc.
- Chron X - Matt Holden, Technical Director : Darkened Sky Studios [19]
- Dead Space (video game) - Clayton Vaught, Software Engineer II : EA Redwood Shores[15]
- Sangam Gupta, Chief Executive Officer : [20] - Trine Games
[edit] TV & movies
- The Lord of the Rings film trilogy - David Farmer, Sound Designer IMDB[16]
- The Chronicles of Narnia: The Lion, the Witch and the Wardrobe - Michael Comly, Lighter IMDB[17]
- Spider-Man 2 - Michael Comly, Technical Director IMDB[21]
- Superman Returns - Michael Comly, Technical Director IMDB[22]
- X2: X-Men United - Michael Comly, Digital Artist IMDB[23]
- The Matrix Revolutions - Michael Comly, Technical Director IMDB[24]
- Crash - Marc Fishman, Sound Re-Recording Mixer IMDB[25]
- King Kong - David Farmer, Sound Designer IMDB[26]
- Lost - Steve Cainas, Production Coordinator [27] IMDB
- Saw II, Saw III, Saw IV, and Repo! The Genetic Opera - Darren Lynn Bousman, director [18]
- Star Wars Episode II: Attack of the Clones - Digital Model Development and Construction Artist: Industrial Light & Magic IMDB
- Star Wars Episode III: Revenge of the Sith - Tim Naylor, Lead Creature Technical Director: Industrial Light & Magic IMDB
- Hulk - Tim Naylor, Creature Rigger: Industrial Light & Magic IMDB
- Pirates of the Caribbean: The Curse of the Black Pearl - Tim Naylor, Creature Technical Director: Industrial Light & Magic IMDB
- Pirates of the Caribbean: Dead Man's Chest - Tim Naylor, Lead Creature Developer: Industrial Light & Magic IMDB
- The Day After Tomorrow - Tim Naylor, Creature Rigger: Industrial Light & Magic IMDB
- Transformers - Tim Naylor, Creature Supervisor: Industrial Light & Magic IMDB
- Five Across The Eyes - Greg Swinson, director IMDB
- Mr. Magorium's Wonder Emporium - Brett Voss, Supervising Foley Editor IMDB
- "Dancing With the Stars" - Troy DeVolld, Story Producer IMDB
- "The Dark Knight" - Gary Rizzo, Sound Mixing **OSCAR NOMINATION [28]
[edit] Radio
- JD Harmeyer, Media Producer - The Howard Stern Show
[edit] Views of Full Sail
[edit] Accreditation
Full Sail University is accredited by the ACCSCT, which is a national accreditor of primarily vocational schools and career schools within the United States.
The Commission’s accreditation standards require measurement of student outcomes, graduate employment assistance, and a baseline rate of job placement. Additional accreditation standards also require instructors to have experience within their respective industries, as well as necessary academic credentials, and that accredited schools maintain an advisory committee composed of industry professionals who help determine curriculum goals and content. (see [29])
Most four year colleges and universities in the U.S. are regionally accredited, and do not recognize national accreditation such as ACCSCT (see [30]), though it is at their discretion to accept credits on a case-by-case basis. Regional accreditation from the Southern Association of Colleges and Schools would be required for Full Sail credits to be widely transferable to traditional four-year colleges throughout the United States.
[edit] References
- ^ Full Sail Press Room, 2009-05-20
- ^ Full Sail press release, 2008-03-24
- ^ [1]
- ^ [2], [3]
- ^ Full Sail Graduate Feature: Justin Drust
- ^ Full Sail Graduate Feature: Chance Glasco
- ^ Full Sail Graduate Feature: Jameson Durall
- ^ Full Sail Graduate Feature: Shaun McCabe
- ^ Full Sail Graduate Feature: Nina Straccialini
- ^ Full Sail Graduate Feature: Arturo Pulecio
- ^ Full Sail Graduate Feature: Jim Shepard
- ^ Full Sail Graduate Feature: Maegan Walling
- ^ Full Sail Graduate Feature: Chris Clay
- ^ [4] and Jason Jurecka, Programmer: Big Huge Games Full Sail Graduate Feature: Jason Jurecka
- ^ Full Sail Graduate Feature: Clayton Vaught
- ^ [5]
- ^ [6]
- ^ Full Sail Film Graduate Directs Saw III

