The puzzle is played on a square grid, such as 5 x 5. The objective is to place the numbers 1 to 5 (or whatever the dimensions are) such that each row, and column contains each of the digits 1 to 5. Some digits may be given at the start. In addition, inequality constraints are also initially specified between some of the squares, such that one must be higher or lower than its neighbour. These constraints must be honoured as the grid is filled out.
Solving the puzzle
Solving the puzzle requires a combination of logical techniques. Numbers in each row and column restrict the number of possible values for each position, as do the inequalities.
Once the table of possibilities has been determined, a crucial tactic to solve the puzzle involves "AB elimination", in which subsets are identified within a row whose range of values can be determined. For example, if the first two squares within a row must contain 1 or 2, then these numbers can be excluded from the remaining squares. Similarly, if the first three squares must contain 1 or 2; 1 or 3; and 1 or 2 or 3, then those remaining must contain other values (4 and 5 in a 5x5 puzzle).
Another important technique is to work through the range of possibilities in open inequalities. A value on one side of an inequality determines others, which then can be worked through the puzzle until a contradiction is reached and the first value is excluded.
Additionally, many Futoshiki puzzles are promised to possess unique solutions. If this is strictly true, then regions of the form
A . B . . . B . A
cannot be present, unless an inequality or pre-filled number can specify which of the two numbers is B and which number is A, since rotating the four values would produce an alternate, valid solution.
A solved Futoshiki puzzle is a Latin square.
As in the Sudoku case, Futoshiki puzzles harder than those amenable to the above techniques require the use of various types of chain patterns.