GT Pro Series

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GT Pro Series
GT Pro Series.jpg
PAL boxart
Developer(s) MTO
Publisher(s) Ubisoft
MTO (Japan)
Platform(s) Wii
Release date(s)
  • NA November 19, 2006
  • AUS December 7, 2006
  • EU December 8, 2006
  • JP January 11, 2007
Genre(s) Racing
Mode(s) Single-player, Multiplayer
Distribution Wii Optical Disc

GT Pro Series is a franchise developed by MTO and published by Ubisoft as a launch title for Wii.[1] It includes over 80 licensed Japanese cars, next-gen physics and many gameplay modes, including Championship, Quick Race, Time Attack, Versus (4 players), Drift, and Replay.[2][3] Graphically, the game uses a cel-shaded style.

Critics have noted that the graphics are generally underwhelming, according to IGN this is because the visuals are largely ported from the older GameCube game GT Cube with minor updates. GT Cube was released in Japan in 2003 for the Nintendo GameCube.

Gameplay[edit]

GT Pro Series features eighty Japanese cars from various companies, including Honda, Subaru, Toyota, and Nissan.[4] The tracks are in the same vein as those found in the Gran Turismo series of games, but are of a less overall quality.[5]

The game features cel-shaded cars driving in more realistic settings.

Wii Steering Wheel[edit]

As with Monster 4x4: World Circuit, a steering wheel shell for the Wii Remote is bundled with the game. The peripheral steering wheel is created by Thrustmaster. Other games, such as Mario Kart Wii, which are controlled by turning (but not tilting) the Wii Remote can be used with this peripheral as well.[3]

Development[edit]

GT Pro Series was first purchased by Ubisoft on August 3, 2006.[6] By September, GameSpot was able to get a glimpse of the game through a small video demo, reporting that though the cars looked cartoonish, they still had a certain realistic flair to them.[7] A few weeks later, GameSpot looked at the game again, and walked away "impressed with the controls."[8] IGN also looked in-depth at the game, commenting on the high quality of the control schemes.[9] Both sites later gave poor marks to the game in their reviews of the final product.[4][10]

Reception[edit]

Reception
Aggregate scores
Aggregator Score
GameRankings 38.21%[11]
Metacritic 41/100[12]
Review scores
Publication Score
Eurogamer 2/10[5]
GamePro 1.5/5 stars[13]
GamesMaster 47%[14]
GameSpot 5.1/10[4]
GameSpy 2/5 stars[15]
GameZone 3.9/10[16]
IGN 4/10[10]
Nintendo Power 5/10[17]
Nintendo World Report 3/10[18]
Official Nintendo Magazine 40%[19]

GT Pro Series received negative reviews from critics for its abysmal graphics and gimmicky control scheme. GameRankings gave it a score of 38.21%,[11] while Metacritic gave it 41 out of 100.[12]

GameSpot criticized the awful look and sound to the game, writing, "The visual presentation in GT Pro Series looks like something from the Nintendo 64 era, and the sound isn't any better."[4] IGN complimented the gameplay, stating, "GT Pro Series feels like a quick cash-out title, and Wii players deserve better."[10] Eurogamer pointed out how the game shows serious problems for any future serious racers on the Wii, while commenting that the game itself was "absolutely, unequivocally, shockingly awful."[5]

See also[edit]

References[edit]

  1. ^ "Ubisoft Expands Support for Nintendo's Wii with Seven Titles Available at Launch". Ubisoft. August 3, 2006. Archived from the original on March 11, 2007. Retrieved December 15, 2014. 
  2. ^ Casamassina, Matt (August 3, 2006). "Ubisoft on Wii Launch Games". IGN. Retrieved December 15, 2014. 
  3. ^ a b Casamassina, Matt (September 8, 2006). "Interview: GT Pro Series". IGN. Retrieved December 15, 2014. 
  4. ^ a b c d Mueller, Greg (November 18, 2006). "GT Pro Series Review". GameSpot. Retrieved December 15, 2014. 
  5. ^ a b c Welsh, Oli (December 21, 2006). "GT Pro Series". Eurogamer. Retrieved December 15, 2014. 
  6. ^ "Ubisoft Takes a Ride on the Wii Side with GT Pro Series". Ubisoft. August 3, 2006. Archived from the original on July 17, 2011. Retrieved December 15, 2014. 
  7. ^ Ekberg, Brian (September 14, 2006). "GT Pro Series Impressions". GameSpot. Retrieved December 15, 2014. 
  8. ^ Ekberg, Brian (October 9, 2006). "GT Pro Series Hands-On". GameSpot. Retrieved December 15, 2014. 
  9. ^ Bozon, Mark (October 17, 2006). "Hands-on with GT Pro Series". IGN. Retrieved December 15, 2014. 
  10. ^ a b c Bozon, Mark (November 28, 2006). "GT Pro Series Review". IGN. Retrieved December 15, 2014. 
  11. ^ a b "GT Pro Series for Wii". GameRankings. Retrieved December 15, 2014. 
  12. ^ a b "GT Pro Series for Wii Reviews". Metacritic. Retrieved December 15, 2014. 
  13. ^ Flasherman (December 28, 2006). "Review: GT Pro Series". GamePro. Archived from the original on January 4, 2007. Retrieved December 15, 2014. 
  14. ^ "GT Pro Series review". GamesMaster: 84. February 2007. Retrieved December 15, 2014. 
  15. ^ Chapman, David (November 27, 2006). "GameSpy: GT Pro Series". GameSpy. Retrieved December 15, 2014. 
  16. ^ Bedigian, Louis (December 17, 2006). "GT Pro Series - WII - Review". GameZone. Archived from the original on October 6, 2008. Retrieved December 15, 2014. 
  17. ^ "GT Pro Series". Nintendo Power 212: 106. January 2007. 
  18. ^ Rodriguez, Steven (December 11, 2006). "GT Pro Series". Nintendo World Report. Retrieved December 15, 2014. 
  19. ^ "GT Pro Series review". Official Nintendo Magazine: 84. February 2007. 

External links[edit]