Galleon (video game)

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Galleon
Galleon.jpg
Developer(s) Confounding Factor
Publisher(s)
Designer(s) Toby Gard
Platform(s) Xbox
Release date(s)
  • EU June 11, 2004
  • NA August 3, 2004
Genre(s) Action-adventure
Platformer
Mode(s) Single-player
Distribution DVD-ROM

Galleon is an action-adventure game developed by Toby Gard and Confounding Factor and released by Square Enix Europe and Atlus for the Xbox in 2004.

Gameplay[edit]

Plot[edit]

Development[edit]

Announced in Edge magazine in 1997, the game went through various incarnations and publishers. As the original designer of Lara Croft, Toby Gard left Core Design shortly after the first Tomb Raider game was released. Galleon was to be his first independent title following the original Tomb Raider. Galleon was delayed and eventually ported from the original PlayStation to the Dreamcast to the GameCube (as Galleon: Islands of Mystery[1]) and eventually to the Xbox. The graphical style of the game was intended to have a comic book feel as well as being influenced by Ray Harryhausen's Sinbad films and Burt Lancaster vehicles.[2] Gard has since returned to Eidos Interactive as a design consultant for the Tomb Raider franchise. The soundtrack was originally composed by Lee Nicklen, though due to breach of contract and the publishers not paying him, the music is now available for free under the GNU license.[citation needed]

Reception[edit]

The average score on GameRankings is 68% based on 43 reviews.[citation needed]

References[edit]

  1. ^ "Galleon: Islands of Mystery - IGN". Uk.ign.com. 2001-10-17. Retrieved 2014-06-17. 
  2. ^ "Toby Gard: Let the battle begin - Science - News". The Independent. 2004-04-18. Retrieved 2014-06-17. 

External links[edit]