GameSWF

From Wikipedia, the free encyclopedia
Jump to: navigation, search
GameSWF
Written in C++
Operating system Linux, Windows, Mac OS X
Type Library
License Public domain
Website GameSWF

GameSWF (pronounced "game swiff") is an open source public domain library for parsing and rendering SWF movies, using 3D hardware APIs for rendering. It is designed to be used as a UI library for video games.

It is written in C++, and compiles under Windows, Mac OS X and Linux, using GCC and MSVC. It includes code for rendering with OpenGL. The rendering module is factored out so that the code can ported to other APIs.

GameSWF is used by other open source projects such as Gnash. It is also used in Oddworld: Stranger's Wrath[1] and many Gameloft games to display user interface screens and menus such as the player's inventory.

References[edit]

  1. ^ Mini-postmortem on the use of gameswf in Oddworld: Stranger's Wrath Thatcher's rants and musings

External links[edit]