Game Boy Sound System

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The Game Boy Sound System (or GBS) for the Game Boy is akin to the sound system of the Nintendo Entertainment System (NES), the difference being that GBS has a higher pitch than NES sound format. The GBS has two pulse waves, an arbitrary 4-bit wave channel (a little like the NES DPCM channel, but with 32 repeating samples) and a noise channel; however, the triangle/DPCM channels are not separated as in the NES.

GBS music files can be ripped and played with special players or Game Boy emulators.

[edit] Players

  • Kobarin Media Player - Includes a front end, supports GBS and many chiptune formats natively, has a winamp plugin converter. mirror
  • Audacious *nix player that accepts GBS.
  • Chipamp - Winamp plug-in bundle compiled by OverClocked ReMix allowing playback of over 40 chiptune and tracker formats
  • gbsplay - Linux player (and XMMS plugin in older versions)
  • NEZPlug++ - Winamp plug-in that currently supports the most up-to-date implementation of the GBS format.
  • MoonShell - A media player for the Nintendo DS (usable via a homebrew booting card)
  • Audio Overload - A media player capable of playing a variety of audio formats from vintage consoles and computers.
  • Noise Entertainment System - a NSF/e, GBS, VGM and SPC player for the iPhone and iPod touch.


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