Gaymer

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For information on the beverage, see Gaymer Cider Company. For the video game convention, see GaymerX.

Gaymer or gay gamer are umbrella terms used to refer to the group of people who identify themselves as gay and have an active interest in the video game community, also known as gamers. Bisexual or transgender gamers are sometimes categorized under this term.

This demographic has been the subject of two large surveys that attracted press coverage: by Jason Rockwood in 2006,[1] who noted the level of prejudice that gaymers endure,[2] and another one in 2009 focusing on what gaymers expect of video games, the results of which were not published.[3][4] A gaming convention oriented to LGBT gaming and geek culture, GaymerX, took place on August 3 and 4, 2013, in San Francisco. Some game publishers introduce LGBT themes in their games to attract this market segment, and news companies cover salient examples of gay-friendly content, and incidents and controversies that these themes raise among their player bases.

Chris Vizzini, owner of the gaming site Gaymer.org, was involved with several online communities (in special with Reddit) between 2007 and 2013 in a controversy and legal dispute over the trademark of the term gaymer, which ended when Vizzini surrendered the right to the term and the trademark was cancelled.

Surveys[edit]

2006 University of Illinois[edit]

In 2006, a sociological study at University of Illinois at Urbana-Champaign looked at the gay gamer subgroup focusing on the profile of a "gaymer", and concerns they have regarding the perception of them in the gaming community and visibility of gay characters in games.[1] The study's author noted the level of prejudice that gaymers endure: "Gay gamers experience a double edged sword of prejudice... The mainstream gay culture and media is not supportive of video games. Then you have the video game culture that is not supportive of gay culture. So you have these people stuck in the middle who have this double edged prejudice."[2] With about 10,000 respondents the survey exhibited a reverse bell curve of gamer sexuality, with most people identifying as either completely heterosexual or homosexual.[5] Only a "very small minority" of the respondents to the first survey supported the use of the term gaymer.[6]

2009 Full Sail University[edit]

In late August 2009, Full Sail University student Paul S. Nowak began a second survey of gaymer play preferences.[7] The survey focused on "questions of content such as plot, genre, customization and other in-game experiences."

The survey team reported that over 7000 people participated in the survey.[3][4][8][9] The results of Nowak's survey were used by Nowak to "build a profile of the gay gamer community and gain unique insight into this financially untapped demographic", but these results remain unpublished.[10] As of February 2011, Nowak's resume briefly referred to the study as "Currently seeking publication".[11]

Social and cultural aspects[edit]

Marketing to LGBT consumers[edit]

The belief that young, white, heterosexual males were the force driving the industry forward was strongly challenged by the record-breaking success of The Sims. Video game developer Maxis had resisted Will Wright's goal of creating the title on the grounds that "girls don't play video games." The title was seen as unappealing to young heterosexual males.[12] In the 1990s, the industry began to make some effort to market games to women by creating software titles with strong, independent female characters.

Even some games that are considered to appeal mainly to the non-traditional demographic continue to censor homosexuality. But some video game companies are now moving to further expand their marketing base to include the perceived market of affluent homosexual young men by including LGBT characters and supporting LGBT rights. Critics of the suppression of gay identity often conclude that, as homosexuality is normalized in broader culture, it will be in video games as well.[13][14]

Working inside the industry[edit]

Little is known about what it is like to work within the industry as a gay individual. As a result, much of the information that does come to light is in dispute. Dani Bunten, a MTF transsexual, designed some of the earliest multiplayer games. In 1996, Jacque Servin, a Maxis employee, was fired when he put gay characters into the SimCopter game. Depending on the news source, Servin claims to have done it because he was upset at being grossly overworked at Maxis or as some type of political statement.

Well-known gay writer and movie director Clive Barker was involved in the creation of games Undying and Jericho. Both of these games received a personal subtitle "Clive Barker's".

Media coverage[edit]

World of Warcraft LGBTQ guilds[edit]

One reason many cite for the lack of visible participation by gaymers is the unwelcoming regulations of in-game interactions such as the creation of and advertisement of queer-friendly guilds in MMORPGs such as World of Warcraft. Players who attempt to use the general chat channel for recruitment can experience a backlash of harassment and verbal abuse from other players as well as the game moderators. In cases like this, game companies and administrators may alienate game players through intensive policing.[15]

In 2006, Sara Andrews, a long-time World of Warcraft player, started a lesbian, gay, bisexual, transgender, queer (LGBTQ)-friendly guild to create a safe place for this community. In January 2006, Andrews used the general chat channel, because most guilds recruit members this way, to recruit players to her LGBTQ-friendly guild ‘‘Oz’’.

After posting this, goal administrators quickly contacted Andrews informing her that this was a breach of the games terms of service. The Blizzard terms of service asserts that ‘‘sexual orientation,’’ including both clear and masked language, which ‘‘insultingly refers to any aspect of sexual orientation pertaining to themselves or other players’’ is banned. Andrews ‘‘was warned by a Blizzard game master that this violated the company’s policy on harassment,’’ and ‘‘Blizzard went so far as to threaten Andrews with banishment from the game if she continued’’. Blizzard later apologized for this warning, saying that an administrator misinterpreted the policies against harassment.[16]

The Escapist issue Queer Eye for the Gamer Guy[edit]

Video game magazine The Escapist devoted Issue 222 to gay gamers and characters with the title "Queer Eye for the Gamer Guy" (similar to the TV show title).[17]

Same-sex marriage in The Lord of the Rings Online[edit]

The MMORPG game The Lord of the Rings Online dropped a planned online marriage feature because of the controversy around restrictions on same-sex and inter-species marriage.[18] The online magazine for gaymers GayGamer.net commented that, while J. R. R. Tolkien was a devout Christian, his stance on gay rights isn't known as the topic wasn't a public issue at the time.[19]

GaymerX convention[edit]

Main article: GaymerX

On July 31, 2012, a Kickstarter project was started for GaymerCon, which was later renamed to GaymerX,[20] for a convention that billed itself as being "the first gaming convention focused on LGBTQ geek culture." Within five days, the Kickstarter project passed the funding goal of $25,000 USD, and after the full funding period of 30 days, the project reached the final total of $91,389.[21][22]

GaymerX took place on August 3 and 4, 2013, in San Francisco.[23][24] The event has received support from Electronic Arts and GLAAD.[25][26][27]

Trademark controversy[edit]

In April 2007 Chris Vizzini, owner of the gaming site Gaymer.org, sought to trademark the term gaymer with respect to online communities[28] and obtained it in March 2008.[29][30][31] In 2012, he sent a cease and desist letter to reddit's /r/gaymers subreddit forum, for alleged trademark infringement.[29][32][33] Vizzini has been criticized by the reddit and gaymer communities, who cite examples of use from as early as 1991,[34][35] and a Yahoo Groups online community with that name created in 2000.[36][37] Vizzini's website was taken out of service in September, 2012; he has claimed that this was due to a denial of service attack.[38] On two occasions Vizzini posted new threads to the /r/gaymers forum explaining his position[39][40] and apologizing for "hurting his own people", but not for filing the trademark.[41]

On January 24, 2013, members of /r/gaymers, supported by pro bono lawyers from Perkins Coie and Electronic Frontier Foundation, filed a petition at the US Patent and Trademark Office to cancel Vizzini's trademark on the term, on the basis that it was used with that meaning since the mid-1990s.[42][43][44][45] Vizzini reinstated his intent to defend the trademark on the site's name, that he started as an online community on 2003 as a way to build a positive brand from a term that had negative connotations.[46][47]

On June 25, 2013, it was announced that Gaymer.org was being officially closed down. "The reason I’m closing the site is because the goals were accomplished but also because I feel disconnected from gay gamers having seen their ugly side though all of this. I know it’s not all gay gamers from the members of my site but its was enough of them saying hurtful things so loudly that it has put me off. What was once a source of passion has now become a source of pain and it’s time to walk away and say goodbye." - Chris Vizzini [48]

On August 22, 2013, the US Patent and Trademark office officially canceled the trademark after Vizzini decided to surrender the mark.[49][50][51]

See also[edit]

References[edit]

  1. ^ a b Sliwinski, Alexander (2006-06-10). "First-ever survey of gay videogamers". Washington Blade. 
  2. ^ a b Sliwinski, Alexander (2006-06-08). "Gay video game player survey". In Newsweekly. 
  3. ^ a b Fahey, Mike (2009-10-08). "What Do Gay Gamers Want From Their Games?". Kotaku.com. 
  4. ^ a b Hyman, Jamie (2009-09-03). "Orlando student conducts gay gamer survey". Orlando Watermark. 
  5. ^ Sliwinski, Alexander. "Gay gamer survey results with large hetero inclusion". Joystiq. 
  6. ^ Alexander Sliwinski (2007-02-26). "Joystiq interviews gay gamer survey's creator Jason Rockwood". Joystiq. Retrieved 2011-06-05. 
  7. ^ "Student creates new gay gaming survey". Pink News. 
  8. ^ Sliwinski, Alexander (2009-10-08). "New 'gaymer' survey explores sexual identity, interest in games". Joystiq.com. 
  9. ^ Lynsen, Joshua (2009-09-18). "A laudable quest". The Washington Blade. 
  10. ^ Template:Cirte web
  11. ^ "Paul S. Nowak". Archived from the original on 2013-09-11.  (Pdf file)
  12. ^ "Will Wright, Game Master", by John Seabrook
  13. ^ games/ "Homosexuality in Video Games", by Lydia Sung
  14. ^ "How Not To Address Homosexuality In Gaming", by Mike Fahey
  15. ^ "Putting the Gay in Games Cultural Production and GLBT Content in Video Games". Games and Culture 4 (3): 228–253. July 2009. doi:10.1177/1555412009339729. 
  16. ^ Geoff Duncan (February 13, 2006). "BLIZZARD APOLOGIZES FOR ANTI-GAY WARNING". digitaltrends.com. Retrieved 6 September 2013. 
  17. ^ Issue 222 "Queer Eye for the Gamer Guy". The Escapist. 
  18. ^ Katherine Glover. "Why can't gay dwarves get married in Middle-earth?". Salon.com. 
  19. ^ Ian Bogost. "No marriage, gay or otherwise, in Middle Earth". 
  20. ^ "GaymerCon Renamed ‘GaymerX’ in Response to Trademark Dispute". 
  21. ^ Owen Good (9/02/2012). "GaymerCon is Fully Funded—and Then Some—for a 2013 Meeting". Kotaku. Retrieved 6 September 2013. 
  22. ^ "Gaymercon beats funding goal in five days". Destructoid. 08.06.2012. Retrieved 6 September 2013. 
  23. ^ Sal Mattos. "GaymerX Has Arrived! GayGamer’s Con Highlights". http://gaygamer.net/. Retrieved 1 September 2013. 
  24. ^ Nicholas Tan. "GaymerX: Best Weekend Evar". gamerevolution.com. Retrieved 1 September 2013. 
  25. ^ Danny Gallagher (September 20, 2012). "EA Becomes First Major Game Company to Join GaymerCon". Gametrailers. Retrieved 6 September 2013. 
  26. ^ "GaymerCon: Everybody Games on Kickstarter". 
  27. ^ "GAYMERCON AND GLAAD TEAM UP FOR SPIRIT DAY VIDEO CONTEST". GLAAD. September 25, 2012. Retrieved 6 September 2013. 
  28. ^ Alexander Sliwinski (2007-05-08). "Gaymer.org looks to trademark 'Gaymer'". Joystiq. Retrieved 2011-06-05. 
  29. ^ a b "Apple, Samsung, Reddit, DirecTV: Intellectual Property". Bloomberg. 
  30. ^ Rob Beschizza (Jan 24, 2013). "Gay gamers strike back at "Gaymers" trademark". boingboing. Retrieved 6 September 2013. 
  31. ^ "Trademark went through". gaymer.org. 
  32. ^ Lydia Sung. "Reddit issued cease and desist for r/gaymers subreddit due to trademark". neoseeker.com. 
  33. ^ "Gaymer.org's official response to r/gaymers". gaygamer.net. 
  34. ^ "Gaymer (a gay role-playing enthusiast)". Google Groups. 
  35. ^ "r/gaymers Sub-reddit's Future Uncertain Thanks To Gaymer.org's Cease And Desist Letter". iDigitalTimes. 
  36. ^ "Gaymer v. Reddit". lizerbramlaw.com. 
  37. ^ Yahoo Groups - gaymers
  38. ^ "Gaymer Website Gets Taken Offline After Trademark Scuffle With Reddit". egmnow.com. 
  39. ^ "Regarding Reddit Cease and Desist from Gaymer.org".  reddit.com
  40. ^ "To clear up a few things".  reddit.com
  41. ^ "Comment by Chris Vizzini".  at reddit.com. "I guess I could have worded it better when I said I didnt owe an apology. I meant I owed none in terms of my trademarking gaymer. [...] What I do feel badly about is hurting my own people, meaning you guys. So for that I do apologize. It wasnt [sic] my own people I thought I was dealing with. I thought it was a company called reddit who was swiping traffic to my site."
  42. ^ "Reddit gay gamers to fight Gaymer trademark". Wired (magazine). 
  43. ^ ""Gaymer" trademark has to go, say reddit's gay gamers". Ars Technica. 
  44. ^ "Reddit 'Gaymers' Fight to Protect Online Forum from Bogus Trademark Claims". Electronic Frontier Foundation. 
  45. ^ "Update! /r/gaymers is fighting back; the Trademark Issue". 
  46. ^ "Owner of "gaymer" trademark says he's an underdog, not a bully". Ars Technica. 
  47. ^ "Help Save Gaymer - Erase the Hate". Gaymer.org. Archived from the original on 10 Feb 2013. 
  48. ^ "Gaymer.org Officially Closed". Gaygamer.net. 
  49. ^ "Cancellation No. 92056705 /r/gaymers subreddit v. Chris Vizzini". Retrieved 1 September 2013. 
  50. ^ "Big Win for 'Gaymers' – Blogger Surrenders Bogus Trademark Claim". Electronic Frontier Foundation. August 22, 2013. Retrieved 1 September 2013. 
  51. ^ Joe Mullin (Aug 22, 2013). "reddit’s gay gamers knock out "gaymer" trademark". Ars Technica. Retrieved 1 September 2013.