Gears of War (comics)

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Gears of War
Publication information
Publisher Wildstorm
Schedule Bi-Monthly
Genre
Publication date December 2008 – August 2012
Number of issues 24
Creative team
Writer(s) Joshua Ortega
Artist(s) Hollow
Liam Sharp
Penciller(s) The Quickening
Simon Bisley
Inker(s) The Quickening
Henry Flint
Letterer(s) Wes Abbott
Colorist(s) Jonny Rench
Editor(s) Ben Abernathy
Kristy Quinn
Collected editions
Hardcover ISBN 1-4012-2520-9

Gears of War is an ongoing series of comic books that is set in the Gears of War universe. The series is set between the Gears of War and Gears of War 2.

Publication history[edit]

Epic Games and DC Comics announced on April 17, 2008, that a comic book based on Gears of War will be published. The comic is published under DC's Wildstorm imprint and is written by Joshua Ortega,[1] with art by Liam Sharp.[2][3][4] The first storyline "Hollow" ran from Gears of War #1-6 and was followed by "The Quickening" with pencils by Simon Bisley and inks by Henry Flint. Sharp, Flint, Joel Gomez and Trevor Hairsine provided the art for the single issue "Harper's Story" in issue #8, before Sharp returned for the multi-issue storyline "Barren" starting in Gears of War #9.

In addition to the main comic series there is The Gears of War: Sourcebook issue, which holds a collection of images from artists from the comic book industry. The issue also contains a story from Joshua Ortega titled "One Day", which focuses on the inner struggle of Dominic Santiago.

Plot[edit]

"Hollow"[edit]

In this comic books series, Marcus Fenix is training a new recruit, Jace. Delta Squad, composed of Marcus, Dom, Jace and Gil, is searching the Badlands for lost squads. They find another Gear, Corporal Michael Barrick of Echo Six. The rest of the members in the squad had been KIA. They set up camp and Dom and Marcus tell war stories to the other squad members. In the morning they encounter some locust drones. Gil gets seriously wounded just before two boomers arrive. While the rest of the squad takes out the enemy, Gil dies in Jace's arms. Jace recalls his own brother dying in his arms, but unlike then, Jace cannot shed a tear. The squad returns to Jacinto for a week's break. Dom and Anya meet, and Dom tells her that he appreciates the fact that she looked for his wife Maria. Anya then proceeds to meet Marcus Fenix in a bar. Two tough guys try to pick up Anya in a rough manner but Marcus hurts them to get them off. Once they find out who Marcus is, they lay off for good. The week is up and Dom, Marcus and Jace head out to find out that Michael Barrick is now in their squad.

"The Quickening"[edit]

During the invasion of his home Island, Tai Kaliso fought Indie soldiers in the jungle. After witnessing his village being cleansed by the UIR, Tai recognizes he has nothing to live for and ran into a member of the 26th Royal Tyran infantry. That same Gear, Marcus Fenix, invited Tai to fight for the COG, since he wanted him to be on the winning side. Years later Tai, along with the 26th, was fighting in Aspho Fields. Tai easily killed an Indie and mortally wounded another, giving comfort to the dying soldier but using his body as a Meat Shield after his death. Many years later, after the Lightmass Offensive, Tai explains to Jace that life is sacred. Later, during the Assault on Landown, Rig D77 is destroyed by Tickers but Tai was able to survive. He then joined up with Delta-One. Hours later Tai and Dizzy engaged Skorge in a melee combat. Realizing Skorge could not be beaten, he ordered Dizzy to escape. Tai was captured by the Locust, and "processed". After hours of torture, Tai's soul was ready to leave his body, and when Delta rescued him Tai took his own life.[5]

"Harper's Story"[edit]

In the comic, Jonathan Harper tells his own story. His story begins as his squad cheers on as the train carrying the Lightmass Bomb took off. Later he tells how he and his squad witnessed the bombing and thought it was beautiful. When he states the Locust weren't completely wiped out, he stated a new threat emerged, Rust Lung. He said several soldiers were tested for a new disease, Michael Barrick called it Rust Lung. Vivian Merriweather told Jon he didn't have Rust Lung, but he was unable to handle fighting which Jon took offense of. He was later given medicine. He was sent down into the hollows for Operation Hollow Storm. He was later captured and got very ill. He escaped the prison he was captured in, the same one as Maria's, and rescued a family evacuating out of Jacinto by taking some bullets where he perished near the sinkhole.[6]

"Barren"[edit]

Following a distress signal from the overrun city of Jilane, Delta Squad is dispatched to investigate with the help of a unique "scout" named Alex. The team, with the help of Sigma Squad, will explore one of the darker elements of the Gears universe, and to tell this unique and harrowing tale, series writer Joshua Ortega will be joined by Epic Games president Mike Capps.

"Midnight"[edit]

This issue shines a spotlight on Jace Stratton, who's joining the squad in the recently announced Gears of War 3 game! New series artist Leonardo Manco (HELLBLAZER) provides the hard-hitting, gritty visuals for this story focusing on a younger Jace, fresh out of basic training, who is thrust into an operation that proves anything but routine… [7]

Reception[edit]

Weekly Comic Book Review thought that "[t]he art, dialogue, and story all do a wonderful job of using the atmosphere and characters to great effect" although they wonder about the depth and how the comic would work for someone not familiar with the game.[8] On issue #2 they felt that the "artwork effectively brings the violence and war-torn environments to the page" and the dialogue is "standard tough-guy, action movie stereotype type stuff, but it is what I expected and (in some ways) hoped for," concluding that "the book delivers the Gears of War experience pretty well "[9] Comics Bulletin also wonders about the audience the series is aiming for as it will appeal to fans of the game who are also readers of comics, but they feel that it is not accessible enough for general readers.[10]

Benjamin Birdie reviewed the second issue for Comic Book Resources, having not picked up the first issue because he had concluded, from a quick flick through, that the art was a "sloppily inked, chunky disaster." However, once he read the second issue, he had to change his mind, saying "Liam Sharp’s work, when you sit down and read it, works absolutely perfectly in the context of the book" and concludes that " it’s a strange artist who, from a slight distance can look so unappealing, but when you allow yourself to step into the world they’ve created turns out to be incredibly talented." He suggests Ortega does a "fairly decent job" with the dialogue but the story delivered what is required, "Gears, and Ortega in this comic, does best is creating gripping set pieces of conflict and violence."[11]

Collected editions[edit]

The series is being collected into separate volumes:

Notes[edit]

  1. ^ Josh Ortega Talks "Gears of War", Comic Book Resources, December 24, 2008
  2. ^ Linde, Aaron (2008-04-18). "Epic Games and DC Plan Gears of War Comic Book". Shacknews. Retrieved 2008-04-18. 
  3. ^ Ortega & Sharp on Gears of War Comic, Newsarama, July 24, 2008
  4. ^ Sharp's Exclusive Gears of War Comic News, Comicon, August 11, 2008
  5. ^ Gears of War:The Quickening
  6. ^ Gears of War:Harper's Story
  7. ^ [1]
  8. ^ Gears of War #1 - Review, Weekly Comic Book Review
  9. ^ Gears of War #2 - Review, Weekly Comic Book Review
  10. ^ Gears of War #2 review, Comics Bulletin
  11. ^ Gears of War #2 review, Comic Book Resources

References[edit]