Ghost in the Shell: Stand Alone Complex (PSP)

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Ghost in the Shell:
Stand Alone Complex
Stand Alone Complex PSP cover.jpg
North American cover art
Developer(s) G-artists
Publisher(s)
Series Ghost in the Shell
Platform(s) PlayStation Portable
Release date(s)
  • JP September 15, 2005
  • NA October 26, 2005
  • EU October 21, 2005
Genre(s) Shooter
Mode(s) Single-player, multiplayer
Distribution Universal Media Disc

Ghost in the Shell: Stand Alone Complex, released in Japan as Kokaku Kidotai: Stand Alone Complex: Domain of the Hunters (攻殻機動隊 STAND ALONE COMPLEX -狩人の領域- Kōkaku Kidōtai Sutando Arōn Konpurekkusu -Kariudo no Ryōiki-?), is a first-person shooter video game based on the cyberpunk anime series Ghost in the Shell: Stand Alone Complex and a sequel to the first Ghost in the Shell: Stand Alone Complex game of the same title, developed by G-artists and published for the PlayStation Portable by Sony Computer Entertainment, Atari and Bandai in 2005. It was released in Europe on October 21, 2005 and in North America on October 26, 2005 but under the same name as the original PS2 game causing confusion and misinterpreting as a port.

Gameplay[edit]

Ghost in the Shell features first-person shooter gameplay. Customizable Tachikoma sentient tanks, which can operate independently as AI characters or be ridden inside by players, accompany the player at all times Playable characters include Motoko Kusanagi, Batou, Togusa and Saito. All levels can be played by all characters. Aramaki is also available for multiplayer matches. All characters have varying statistics which can affect how a game plays out, for example Batou has more health than other players and Saito holds sniper rifles steadier than others. In addition, Tachikoma robots can act as an AI companion, and players can select from four Tachikoma "characters", balanced, aggressive, intelligent and humorous. Controls are similar to other first person shooter games on the platform, such as Coded Arms and Medal of Honor: Heroes.

Plot[edit]

Dealing with similar concepts to other incarnations of Ghost in the Shell, the game has an original storyline which follows on from and refers to the PlayStation 2 game's plotline.

Reception[edit]

The media response to the game was generally mildly critical, with reviewers generally noting flaws in gameplay and graphics IGN gave it a passable score of 6.2 out of 10.[1] Greg Mueller of GameSpot gave it a 5.9 out of 10.[2]

References[edit]

  1. ^ "Ghost in the Shell: Stand Alone Complex - IGN". Psp.ign.com. Retrieved 2013-01-07. 
  2. ^ November 9, 2005 4:59PM PST (2005-10-26). "Ghost in the Shell: Stand Alone Complex Review, Page 2". GameSpot.com. Retrieved 2013-01-07. 

External links[edit]