Ghoul Patrol

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Ghoul Patrol
Ghoul Patrol
Cover art
Developer(s) LucasArts
Publisher(s) JVC, LucasArts, Victor Entertainment (Japanese release)
Platform(s) Super NES, Virtual Console
Release date(s) SNES
  • JP May 26, 1995
Virtual Console
  • NA January 25, 2010
  • PAL May 14, 2010
Genre(s) Horror
Run and gun
Mode(s) Single player, Coop

Ghoul Patrol is a Super Nintendo video game that is a sequel to Zombies Ate My Neighbors. It was released in September 1994 by LucasArts and later on the Wii Virtual Console in North America on January 25, 2010 and the PAL region on May 14, 2010. A Sega Mega Drive/Genesis version published by Virgin Interactive was also to be released, but it was cancelled before launch.


The game stars Zeke and Julie, the characters from Zombies Ate My Neighbors, who must travel through five worlds to save their town from a horror exhibit come to life.

According to Toshiyasu Morita, a programmer and technology manager at LucasArts during the mid-1990s, this sequel was made by a third party that licensed the use of the Zombies Ate My Neighbors engine for this purpose.[2]


GamePro commented that "Ghoul Patrol is the closest you can get to the acclaimed Zombies Ate My Neighbors, and it's a worthy successor." They particularly praised the "outrageous 360-degree shoot-em-up action" and detailed, cartoony graphics.[3] Electronic Gaming Monthly gave it a 7.8 out of 10, calling it "A worthy sequel to Zombies Ate My Neighbors" and "A great salute to old, late-night horror movies."[4]


  1. ^
  2. ^ "Interview: Toshiyasu Morita at". Retrieved 2010-02-05. 
  3. ^ "ProReview: Ghoul Patrol". GamePro (64) (IDG). November 1994. p. 148. 
  4. ^ "Review Crew: Ghoul Patrol". Electronic Gaming Monthly (65) (EGM Media, LLC). December 1994. p. 38. 

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