Girl's Garden
| Girl's Garden | |
|---|---|
Cover art |
|
| Developer(s) | Sega Development Division #3[1] |
| Publisher(s) | Sega[2] |
| Distributor(s) | Sega |
| Designer(s) | Yuji Naka[3][4] |
| Version | G-1037[2] |
| Platform(s) | Sega SG-1000 Sega SC-3000 |
| Release date(s) | |
| Genre(s) | Adventure game Action game Dating sim |
| Mode(s) | Single-player[1] |
| Media/distribution | 32-kilobyte cartridge |
Girl's Garden (ガールズガーデン Garuzu Gaden, "Girl's Garden")[5] is a 1984[2] video game that was released exclusively for the Japanese market.
Contents |
[edit] Summary
This video game has elements of adventure games,[6] action games,[1][2] and dating sims.[7][8]
Released by Sega for their SG-1000 console, the story revolves around a simple country girl named Papri.[5] It is the debut work of Sonic creator Yuji Naka.[3][4][1]
Papri wears a pink dress and has pink hair; utilizing an anime-style look for the characters with the limitations of early 8-bit graphics.[9] However, the cover art is shown with Papri and Minto wearing normal colored clothing. A bit of Engrish is used with the house saying "Wellcome" on it as opposed to "Welcome."[9] All successful rounds end with the boyfriend accepting the player's bouquet to the tune of Here Comes the Bride.[10]
[edit] Gameplay
In order to prevent her boyfriend Minto from going to another little girl named Cocco, Papri must collect ten different flowers and return them to her boyfriend's house.[5] Flowers must be caught in full bloom so that the number of flowers in her possession will increase; catching flowers too early will consider the flowers to be wasted and flowers caught too late will be wilted.[11] Wilted flowers will ruin the bouquet, causing the player to lose half of her flowers.[10]
Bears have a taste for honey and cause the player to lose one of her two hearts (representing the love for her boyfriend) if one of them attacks the player.[11] However, the honey can be dropped in order to render the bear temporarily harmless to the player.[11] Bees appear as the player's ally, giving her bonus items occasionally and extra honey if the player catches it on a flower.[10]
After every other round, the player competes in a bonus round where she has to jump as many bears as possible to get a good bonus score.[9] Successfully clearing twenty bears results in an additional bonus for performing the bonus stage perfectly.
[edit] References
- ^ a b c d "Manufacturer's suggested retail price". Video Game Rebirth. http://www.vgrebirth.org/games/game.asp?id=2671&redirect=%2Fgames%2Fbrowse.asp%3Fplatform%3D23%26start%3DG. Retrieved 2009-04-10.
- ^ a b c d e "Release information". GameFAQs. http://www.gamefaqs.com/sg1000/916305-girls-garden/data. Retrieved 2009-04-01.
- ^ a b "Designer information". Sonic Retro. http://info.sonicretro.org/Yuji_Naka. Retrieved 2009-04-01.
- ^ a b GameCenter CX - 2nd Season, Episode 13. Retrieved on 2009-04-04
- ^ a b c "Game overview". Movie Tome. http://www.movietome.com/users/Panzer_Zwei/show_blog_entry.php?topic_id=m-100-25632366. Retrieved 2009-04-01.
- ^ Girl's Garden - Sega Master System, SPOnG
- ^ AtariAge at CGE2010, Atari Age
- ^ Moss, Richard (June 2011). "From SimCity to Real Girlfriend: 20 years of sim games". Ars Technica. http://arstechnica.com/gaming/reviews/2011/06/history-of-sim-games-part-1.ars/6. Retrieved 19 September 2011.
- ^ a b c "Advanced game overview". TIDQ (GameFAQs). http://www.gamefaqs.com/console/sg1000/review/R93920.html. Retrieved 2009-04-01.
- ^ a b c "General game information". Bloomer (GameFAQs). http://www.gamefaqs.com/console/sg1000/review/R16190.html. Retrieved 2009-04-01.
- ^ a b c "Gameplay information". Retro Gamer. http://www.retrogamer.net/show_image.php?imageID=2559. Retrieved 2009-04-01.