Gold Rush!

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This article is about the adventure game. For other uses, see Gold rush (disambiguation).
Gold Rush!
Gold Rush cover.jpg
Cover art for Gold Rush!
Developer(s) Doug MacNeill, Ken MacNeill
Publisher(s) Sierra On-Line
Software Farm
Sunlight Games
Distributor(s) The Software Farm
Platform(s) MS-DOS, Amiga, Atari ST, Macintosh, Apple II, Apple IIGS
Release date(s) 1988
Genre(s) Adventure game
Mode(s) Single-player

Gold Rush! (later retitled California: Gold Rush![1]) is a graphic adventure game originally released by Sierra On-Line in 1988. It was designed by Doug and Ken MacNeill.

Gold Rush! is one of the last games that Sierra made with the AGI interface and is one of the most complicated. However, this has not prevented it from becoming one of the lesser-known Sierra adventure games.[citation needed]

The rights to the game are currently owned and published by The Software Farm by its original developers the MacNeills.[1]

Plot[edit]

The game is set in 1848, just before the California Gold Rush. The player is Brooklyn newspaperman Jerrod Wilson, who soon receives word that he must go to Sacramento to meet his long-lost brother. After a few minutes of gameplay, word arrives that gold has been found in California, and it becomes much more difficult for Jerrod to settle his affairs in Brooklyn and find a way to Sacramento.

The game is notable for its inclusion of multiple paths which Jerrod can take to get to his brother. He can travel on a stagecoach, which is the cheapest path, and the only path that is always available to Jerrod, no matter how long he spends in Brooklyn. This path brings Jerrod into contact with Native Americans, unruly oxen, parching deserts, and the likelihood of a winter storm in the Sierra Nevada. He can travel on a ship to Panama, cross through treacherous swamps and jungles on foot, and catch another ship to Sacramento. This route is more expensive than the others and also requires Jerrod to prepare carefully for many hazards of the tropical climate of Panama, from malaria to jungle ants to crocodiles. The third—and most time-consuming—path is to journey all the way around Cape Horn on a ship. This choice has its own perils, from storms to scurvy. In each route, Jerrod could perish at random by a disease to which there was no cure, such as cholera, forcing players to save their game whenever possible. Once Jerrod arrives in Sacramento, the three routes converge and all of the puzzles are the same.

Once in California, Jerrod must try to prospect for gold, avoid bandits, and locate his mysterious brother.

Copy protection[edit]

Gold Rush! used words from the manual as a form of copy protection. If the user failed to enter the correct word, their character would immediately be arrested for claim jumping and hanged on the gallows, which is the same as the regular in-game punishment for claim jumping, being caught in someone's hotel room, or stealing.

Reception[edit]

In 1989, Dragon gave the game 4½ out of 5 stars.[2] Computer Gaming World gave the game a positive review, noting it mixes historical simulation with Sierra's traditional adventure gameplay.[3] Compute! called Gold Rush "entertaining, somewhat educational, and a terrific escapade for first-time adventure game players", but warned that its simplicity might disappoint veteran gamers and that the graphics were inferior to that of some other Sierra adventures.[4]

Subsequent releases and remakes[edit]

Collector's edition[edit]

The Software Farm released a collector's edition of California: Gold Rush! in a wooden box in 2000. They also released an economy pack with just the game in an envelope.[1]

Remake[edit]

The German game developer Sunlight Games secured the rights and re-released the original version on July 25, 2014.[5] A remake with the named Gold Rush! Anniversary was released on November 7, 2014 for the PC.[6] OS X and Linux versions were released later in November 2014. Ports for iOS, Android and Windows tablets are to be released in 2015. All graphics are prerendered, but all animations and characters are displayed in real time 3D. The game's graphics are in high definition and the music was remade. All text from the original game was optimized with newly recorded voiceovers. The game can be controlled by a point and click control or with a parser, which is similar to the old Sierra games which use the AGI interface.[7]

Sunlight Games has released a limited Special Edition, which is limited to 350 pieces. The content of this box which is similar to the old Sierra boxes is: a box with a banderole, a copy on DVD which is DRM-free, a poster, a card with the serial number, a printed making-of booklet, a printed booklet with concept drawings and a golden-colored coin in the design of Gold Rush! The Special Edition can only be ordered at Sunlight Games' online shop.

Adventure Gamers gave the remake 1½ stars out of 5.[8] Just Adventure gave the game B-.[7] 3rd-strike gave the game 7.0.[9]

References[edit]

  1. ^ a b c The Software Farm – California Gold Rush
  2. ^ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (May 1989). "The Role of Computers". Dragon (145): 44–53. 
  3. ^ Chaut, Michael (April 1989), ""Californy" or Bust", Computer Gaming World: 59–60 
  4. ^ Guerra, Bob (August 1989). "Gold Rush". Compute!. p. 73. Retrieved 11 November 2013. 
  5. ^ "Gold Rush! Classic". Retrieved 30 July 2014. 
  6. ^ "Gold Rush: Der Sierra-Klassiker bekommt ein Remake" (in German). 12 December 2013. Retrieved 12 December 2013. 
  7. ^ a b Jeffry Houser (November 18, 2014). "Gold Rush! Anniversary Review". Just Adventure. Retrieved January 21, 2015. 
  8. ^ Ehrenhofler, Courtney (16 January 2015). "Gold Rush! Anniversary review". Adventure Gamers. Retrieved 31 January 2015. 
  9. ^ Bart (December 13, 2014). "Gold Rush Anniversary – Review". 3D strike. Retrieved 5 February 2015. 

External links[edit]