GoldenEye: Source
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| Developer(s) | Team Goldeneye: Source |
| Distributor(s) | Mod DB |
| Engine | Source Engine |
| Version | 4.1 (Released December 11th, 2010) |
| Platform(s) | Windows, possible Macintosh release in the future. |
| Release date(s) | Official Alpha 1: December 26th, 2005 Beta 1: December 27th, 2006 Beta 3: February 7th, 2009 Beta 4: February 19th, 2010 Version 4.1: December 11th, 2010 Unofficial Beta 1.1: December 5th, 2007 |
| Genre(s) | First-person shooter |
| Mode(s) | Multiplayer, possibly Single player in the future. |
GoldenEye: Source is a total conversion mod in development using Valve's Source engine. GoldenEye: Source is an online multi-player-only remake of the award winning 1997 Nintendo 64 video game, GoldenEye 007, itself based on the James Bond film of the same name.
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[edit] About
The GoldenEye: Source wiki page states that "GoldenEye: Source is a modification of Half-Life 2, with only one goal in mind; to bring the memories and experiences from the original GoldenEye64 back to life using Source Technology. We want you to look at this mod and remember the first best multiplayer first-person shooter ever made. We are doing our best to bring in the opinions of the community to create a game that everyone is going to enjoy. But, we are not here to recreate the game exactly how it was in GE64, a lot of things have changed since they first designed that game, mainly in technology and gamers experiences. We are here to take the game even further but at the same time provide a lot of those fun elements that hardcore GE64 fans will enjoy. We've got experienced team members all across the board, from professional level, to amateurs looking to make it into the business working hard to make this dream a reality."[1]
[edit] Version History
[edit] Alpha 1
GoldenEye: Source "Alpha 1" is the first release of GoldenEye: Source, and was released on December 26, 2005. This release received more than 65,000 downloads in the first 2 weeks. This release had limited content. Included in the installer were four maps, Facility, Facility Backzone, Caves, and Egyptian, but several unofficial maps were created by the community. Seven Weapons were included, the Silenced PP7, ZMG, Hunting Knife, Throwing Knife, KF7 Soviet, Auto Shotgun, and Golden Gun. The only character included were James Bond, with several suit color skins, Oddjob, and General Ourumov.[2]
[edit] Alpha 1.1
Alpha 1.1 was a patch to the original GoldenEye: Source release and was released on January 12th, 2006. It fixed several bugs that were present in Alpha 1.0, as well as added several new models and textures, such as actual ammo crate models modeled after their GoldenEye 007 counterparts to replace the Half-Life 2 ammocrate models.[3]
[edit] Beta 1
The first Beta release of GoldenEye: Source was released on December 27th, 2006, with an unofficial patch created by a developer released a year later. The patch fixed some of the bugs present in the first beta version, but was not officially supported by the development team with support only available from a topic in the GoldenEye: Source forum.[4]
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[edit] Beta 3
GoldenEye: Source Beta 3 (released February 7th, 2009) was the culmination of over 2 years of work to completely overhaul the GoldenEye: Source mod for the Orange Box version of the Source Engine. This overhaul constitutes new and greatly improved work from any of the other builds.[5]
[edit] Beta 4
GoldenEye: Source Beta 4 (released February 19th, 2010) brings developers many steps closer to a final version of the mod and introduces a tremendous amount of polish in both gameplay, coding, and presentation. Some of the major changes include Rolling Explosions, Bullet Penetration, and Living Daylights, Capture the Key, and Live and Let Die gameplay scenarios.[6]
[edit] Version 4.1
The current version, Version 4.1, was released on December 11th, 2010. This is the first non-beta release. [7]
[edit] Version 4.2
Version 4.2 is an upcoming release due to be released sometime in 2012[8]
[edit] Awards
The mod received two awards in the 2006 Moddb awards, a win in Editor's Choice[9] for the Reinvention category, and was player-voted 3rd place in the overall category Mod of the year, rising from their fourth placed finish in the unreleased category of the 2005 awards.
[edit] References
- ^ [1]]
- ^ [2]
- ^ http://wiki.geshl2.com/index.php/Alpha_1
- ^ Beta 1.1h support topic
- ^ http://wiki.geshl2.com/index.php/Beta_3_Release_Documentation#Beta_3:_An_Introduction
- ^ http://wiki.geshl2.com/index.php/Beta_4_Release_Documentation#GE:S_Beta_4:_An_Introduction
- ^ http://www.facebook.com/GoldenEyeSource?sk=info
- ^ http://www.facebook.com/GoldenEyeSource?sk=info
- ^ Editor's Choice - Mod of the year
[edit] External links
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