Graeme Norgate
| Graeme Norgate | |
|---|---|
Graeme Norgate developing music at Free Radical Design, 2006 |
|
| Background information | |
| Born | 20 March 1971 Chingford, London, England |
| Occupations | Composer, musician |
| Years active | 1994–present |
| Associated acts | Robin Beanland Grant Kirkhope Goteki |
Graeme Norgate (born 20 March 1971, Chingford, London) is an English video game music composer, who has composed music for a variety of video games developed by Rare. His first project at Rare was writing the music for the Game Boy game, Donkey Kong Land. He also contributed to the soundtracks of Blast Corps and GoldenEye 007. Graeme was an employee of Free Radical Design; The company was later bought out by Crytek; Norgate retained the position of audio director after company's buyout. His recent scores include Second Sight and the Timesplitters series of video games.
Originally working at a bank before joining Rare in 1994, Norgate later would become famous for taking part in the music of such games as GoldenEye 007 and Blast Corps. When asked what his worst piece of music was, he said "Oh, Jesus. One of my tracks for Blast Corps on the N64. It was when the space shuttle took off. It was completely inappropriate. I still cringe every time I hear it."[1]
A friend of fellow Rare composer Robin Beanland, the two worked on the original soundtrack to Killer Instinct in the 1990s. He also composed music (but was not totally credited) for other Rareware games, such as Diddy Kong Racing, Jet Force Gemini, and Perfect Dark.
Norgate has a personal website, specifically devoted to the music of the Commodore 64 era of gaming / remixes.
Norgate works under the alias of Virez when remixing, he has remixed several songs for bands such as Goteki, Code 64, Seize and Illumina.
[edit] Video game soundtracks
| Title | Year | System | Notes |
|---|---|---|---|
| Killer Instinct | 1994 | Arcade, SNES, Game Boy | |
| Donkey Kong Land | 1995 | Game Boy | |
| Killer Instinct 2 | n/a | SNES (Unreleased) | Worked on the cancelled port.[2] |
| Blast Corps | 1997 | N64 | |
| GoldenEye 007 | 1997 | N64 | |
| Diddy Kong Racing | 1997 | N64 | Worked on the sound effects. |
| Jet Force Gemini | 1999 | N64 | |
| Perfect Dark | 2000 | N64 | |
| TimeSplitters | 2000 | PS2 | |
| TimeSplitters 2 | 2002 | PS2, Xbox, Nintendo GameCube | |
| TimeSplitters 2 | n/a | GBA (Unreleased) | According to Norgate, the game was "finished, but never released."[2] |
| Second Sight | 2004 | PS2, Xbox, Nintendo GameCube, Windows | |
| TimeSplitters: Future Perfect | 2005 | PS2, Xbox, Nintendo GameCube | |
| Haze | 2008 | PS3 |
[edit] References
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[edit] External links
- Graeme's personal website
- Graeme Norgate discography at MusicBrainz
- Graeme Norgate at the Internet Movie Database
- Artist profile at OverClocked ReMix
- Timesplitters Music Box
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