Gran Turismo 5
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| Gran Turismo 5 | |
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Current US box art for Gran Turismo 5 |
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| Developer(s) | Polyphony Digital |
| Publisher(s) | Sony Computer Entertainment |
| Designer(s) | Kazunori Yamauchi |
| Series | Gran Turismo |
| Native resolution | 1080p[1] |
| Platform(s) | PlayStation 3 |
| Release date(s) | JP March 2010[2] |
| Genre(s) | Racing |
| Mode(s) | Single-player, multiplayer, online multiplayer (16-player) |
| Media | Blu-ray Disc |
| Input methods | Game controller, Racing wheel, PlayStation Eye |
Gran Turismo 5 (commonly abbreviated as GT5) is to be the fifth edition of the highly acclaimed Gran Turismo racing video game series, scheduled for release in March 2010.[2] It is currently under development by Polyphony Digital and is to be published by Sony Computer Entertainment for the PlayStation 3.[3] It expands on the Prologue version and will be the first of the main numbered series to feature on the PlayStation 3.
For the first time in the main series, an online mode will be available in the game, with 16 player capability. Both mechanical and external damage have been confirmed. In an interview with Official PlayStation Magazine UK, Kazunori Yamauchi confirmed that night racing will appear in GT5, but dynamic weather is still an undecided feature, "the functionality is not a problem – we've got the weather system done – but if we are not sure about the quality of it, and how it improves the driving experience, we are not going to have it in the game."[4] A track editor has been hinted at but has also yet to be confirmed. The World Rally Championship and NASCAR will be featured for the first time in the Gran Turismo franchise.
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[edit] Development
The game was first revealed at E3 2006 under the name Vision Gran Turismo. In an April 2008 interview, game creator Kazunori Yamauchi revealed that 150 people had worked on Gran Turismo 5 for three years, with all of Polyphony Digital's 120 employees working on GT5, and the game costing 50 times more to develop than 1997's Gran Turismo.[5]
At Sony's E3 2009 Press Conference, a trailer for Gran Turismo 5 was shown, revealing both the inclusion of NASCAR and WRC but no release date was revealed.[6] In an interview with Eurogamer, Kazonuri Yamauchi said that "We've actually reached a point where we can probably release [GT5] anytime, except that you can also keep working as long as you want to as well, it's just a matter of timing."[7] According to the official magazine at Tokyo Game Show 09, Gran Turismo 5 is 65% complete.[8]
In an interview with Yamauchi at the SEMA show, he stated that the game was "started from scratch." He also stated that the game cost $60 million to develop.
[edit] Cars and tracks
Gran Turismo 5 is set to feature around 1000 cars and over 20 total track locations, with variations bringing the number of unique circuits to 70. Yamauchi has explained that he aims to achieve the 1000 car milestone but actual details on the number of cars in the game is still unclear, with the number ranging between 950 and 1000.[9] Dunsfold Park, located in the United Kingdom[10] – the test track of the British automotive television show Top Gear – will be included in the game.
The playable demo of Gran Turismo 5 at Gamescom '09 featured the Tokyo Route 246 track, seen in previous incarnations of the game.[11][12] Other tracks shown to be in the final game are Daytona International Speedway, Indianapolis Motor Speedway and Nurburgring.
Lamborghini and Bugatti make their first appearance in the game, following on from their introduction in Gran Turismo PSP, and it has been confirmed the new "gullwing" Mercedes-Benz SLS AMG will appear, along with Ferrari's recently unveiled 458 Italia. In an article briefly posted on Polyphony Digital's website, the introduction of electric cars was confirmed; this includes the latest Tesla Motors vehicle.[9] Hybrids were previously included in Gran Turismo 4 with the Toyota Prius and the Honda Insight. At the 2009 Tokyo Game Show, Kazunori Yamauchi mentioned that the latest hybrid and electric cars will be included.[13]
Yamauchi said in an interview with Edge Magazine that Gran Turismo 5 could have some compatibility with the PlayStation Portable version. He said, in an interview with G4, that "we’re going to make it so that you can actually export the cars for the PSP version into Gran Turismo 5, so you can export your garage."[14]
The game is also said to feature head tracking using the PlayStation Eye, allowing the player to move their head around the 3D cockpit instead of using buttons.[15]
[edit] Damage
Gran Turismo 5 will be the first game in the Gran Turismo franchise to include both mechanical and external damage modeling, including a real-time deformation engine that will process model deformation according to the speed and angle of impact.[16] Kazonuri Yamuachi confirmed that all vehicles will receive damage of some sort, with racing cars set to feature more advanced damage, while production cars will only receive scratches and mechanical damage. Damage is a feature that Yamauchi has said can be turned on or off.[17] Gran Turismo 2 previously included damage, but was limited to mechanical damage only.
[edit] Release
In a July 2008 interview with IGN, series creator and Polyphony Digital CEO Kazunori Yamauchi mentioned that "at the moment," Polyphony Digital is focused on updates for Gran Turismo 5 Prologue and that Gran Turismo 5 may not be released until 2010.[18] On November 30, 2008. Sony’s chief executive in Southern Europe, James Armstrong, revealed in a statement to a Spanish newspaper that GT5 is expected to be released around Christmas 2009. SCEE UK later stated they could not confirm a launch date.[19] At the 2009 Tokyo Game Show, Sony announced that Gran Turismo 5 would be released in Japan in March 2010, while a European release date will be announced at a later date.[2]
[edit] References
- ^ "Worldwide Release for Gran Turismo 5 “Probably”". GT Planet. August 31, 2009. http://www.gtplanet.net/worldwide-release-for-gran-turismo-5-probably/?gr_i_ni. Retrieved 2009-11-10.
- ^ a b c Alexander, Jem (September 24, 2009). "TGS 09: Motion Controller Details, Other New Info". Sony Computer Entertainment Europe. http://blog.eu.playstation.com/2009/09/24/tgs-09-motion-controller-details-other-new-info/. Retrieved 2009-09-24.
- ^ "Gran Turismo 5". PlayStation.com. Sony Computer Entertainment. http://us.playstation.com/granturismo/products_newgt5_home.asp. Retrieved 2009-07-02.
- ^ "GT5 Information thread". Sony Computer Entertainment. November 16, 2009. http://boardsus.playstation.com/playstation/board/message?board.id=granturismo&message.id=434395&jump=true. Retrieved 2009-11-16.
- ^ French, Michael (April 14, 2008). "Gran Turismo designer Yamauchi wants to make an RPG that has yellow bananas in it". Develop. http://www.developmag.com/news/29626/Polyphony-looks-to-PC-game-development. Retrieved 2009-07-02.
- ^ Roper, Chris (June 4, 2009). "E3 2009: IGN PlayStation Team's E3 Wrap-Up". IGN. http://uk.ps3.ign.com/articles/992/992035p1.html. Retrieved 2009-07-02.
- ^ Staff (June 4, 2009). "E3: Gran Turismo PSP Hands On". Eurogamer. http://www.eurogamer.net/articles/gran-turismo-psp-hands-on?page=2. Retrieved 2009-07-02.
- ^ Luke Plunkett (September 23, 2009). "Gran Turismo 5 Is 65% Complete, Apparently (But FFXIII Is Nearly Done)". Kotaku. http://kotaku.com/5366437/gran-turismo-5-is-65-complete-apparently-but-ffxiii-is-nearly-done. Retrieved 2009-09-28.
- ^ a b "GT5 Game Features". GTPlanet. August 18, 2009. http://www.gtplanet.net/gran-turismo-5-game-features-announced. Retrieved 2009-08-26.
- ^ "BBC Top Gear goes virtual on PS3". BBC. October 24, 2007. http://news.bbc.co.uk/2/hi/technology/7059887.stm. Retrieved 2009-08-21.
- ^ "GT5 Gameplay". IGN. August 19, 2009. http://ps3.ign.com/dor/objects/857126/gran-turismo-5/videos/gcom09act_gt5_agressiverace_081909.html. Retrieved 2009-09-02.
- ^ "Tokyo r246". Neowikis. September 02, 2009. http://granturismo.neoseeker.com/wiki/Tokyo_Route_246. Retrieved 2009-09-02.
- ^ Ekberg, Brian (September 28, 2009). "Yamauchi Talks Gran Turismo 5". GameSpot. http://tgs.gamespot.com/story/6230558/yamauchi-talks-gran-turismo-5?sid=6230558. Retrieved 2009-10-11.
- ^ Berghammer, Billy (September 1, 2009). "The Kazunori Yamauchi Interview". G4TV. http://g4tv.com/games/ps3/42533/gran-turismo-5/articles/68257/Melting-Tires-The-Kazunori-Yamauchi-Gran-Turismo-Interview/. Retrieved 2009-09-03.
- ^ "Polyphony Confirm GT 5’s Head Tracking". The Sixth Axis. September 10, 2009. http://www.thesixthaxis.com/2009/09/10/polyphony-confirm-gt-5s-head-tracking/. Retrieved 2009-09-20.
- ^ ""Brand New, Real Time" Damage Coming To Gran Turismo 5". GT Planet. October 9, 2009. http://www.gtplanet.net/brand-new-real-time-damage-coming-to-gran-turismo-5/. Retrieved 2009-10-23.
- ^ Katayev, Arnold (October 11, 2009). "Gran Turismo 5 Preview". PSX. http://www.psxextreme.com/ps3-previews/382.html. Retrieved 2009-10-15.
- ^ Roper, Chris (July 17, 2008). "E3 2008: Gran Turismo Q&A". IGN. http://uk.ps3.ign.com/articles/891/891903p1.html. Retrieved 2009-07-02.
- ^ "Gran Turismo 5 - Christmas 2009!". GT Planet. November 30, 2008. http://www.gtplanet.net/gran-turismo-5-coming-christmas-2009/. Retrieved 2009-07-02.
[edit] External links
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