Grand Chase

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Grand Chase
Developer(s) KOG Studios
Publisher(s) Gamania, SG Interactive, Level Up! Games, Megaxus, Kill3rCombo, Axeso5
Platform(s) Microsoft Windows
Release date(s)
Genre(s) Fantasy MMO Fighting Platform Side-scroller
Mode(s) Multiplayer
Distribution Download

Grand Chase (Korean: 그랜드체이스, lit. Grand Chase) is a free-to-play, two-dimensional side-scrolling MMORPG developed by the South Korean company KOG Studios.

Grand Chase has servers in South Korea, Taiwan & Hong Kong, Brazil, Philippines, United States, Latin America, Thailand, Malaysia and Indonesia. Alternate names for Grand Chase include 3小俠 (Chinese: lit. Three Young Heroes) used on the Taiwan server; however, it has now been changed to 永恆冒險 (Eternal Adventures). Another name used previously was 彩虹骑士 (Rainbow Warriors) by the Chinese (Mainland) server. The reopening of the Chinese (Mainland) server will also use the name of the Taiwan and Hong Kong Server.

The game had been currently shut down in countries, such as Hong Kong, and others.

Gameplay[edit]

While gameplay in Grand Chase is primarily keyboard-driven, the game menu's interface is, by contrast, primarily mouse-driven, although some in-game key commands may be user-defined. Due to the combos and special attacks, the game has a feel that is similar to side-scrolling fighting games such as Double Dragon, while the appearance and design of the backdrops, as well as the characters and monster, puts the game in an anime-esque setting. While it is an action game, the designers took care to not make a "button masher".[1]

The game is free-to-play, where players need to earn currency known as Game Points (GP) from completing dungeon quests, individual missions, or defeating other players to buy better equipment and items, but there are some items that can only be purchased with real-world currency. In Grand Chase, players start off role-playing as one character of their choosing and can make three other characters. Players are able to make more than four characters but are required to buy additional character slots. However, the player may freely switch among the characters he or she has unlocked before entering combat, each with their own specific equipment, skills and experience level.[2]

Experience[edit]

After each expedition into a dungeon, characters gain experience points. While the amount of experience gained is partially dependent on the player's performance in a dungeon, and the player's character's level, every player will gain some experience. The player's character is also given additional experience upon the completion of every mission. When sufficient experience is obtained, the player's character will advance by one level. Higher levels improve statistics and grant access to better equipment. Experience can also be gained through player versus player.

An in-game screenshot of the player's selected character attacking a boss monster.

Dungeon Mode and Parties[edit]

When entering a dungeon, a player may form a group of players, also known as a party, to complete it. When choosing a dungeon to play, the player is given the option to create a party of their own or join one created by another player. The creator of the game, known as the host, can regulate whoever joins his or her party by locking the game with a password, or otherwise leave it unprotected, allowing any user to join. He or she is also given the option to kick any player prior to or after the completion of a dungeon. Each dungeon consists of a certain number of floors, or levels, usually with a boss on the final floor.

Items needed to complete quests will automatically be given to the player at a certain rate after the monster is defeated by any member of the party. All other items are distributed to different party members by a "dice" system. When an item is picked up by any party member, each member of the party rolls their own set of dice; the outcome ranged from 2 to 100. The player with the highest number wins the item. The player is unable to roll the dice for items if their inventory is full. The size of the inventory can be increased with +10, +30 and +60 Bags, which can be acquired by purchasing with Cash or through some Events. To encourage group play, there is a slight experience boost when working together. Because each party has a maximum limit of four players, and each player may freely choose whichever character he or she wants to use, there is a chance that two or more players will control the same playable character. However, they can be identified separately through their screen name.

Relay Dungeon[edit]

The Relay Dungeon can be entered the same way as a normal dungeon. Up to 4 players may form a party and attempt the Relay Dungeon together. In the Relay Dungeon the player fights through every boss on the Continent in order. The bosses in the Relay Dungeon have increased statistics, making them harder to defeat. After a boss is defeated, a chest opens, which contains many valuable items, including Cash items. Any boss that has been released in a dungeon can be chosen. This mode is only available during certain events.

Player versus Player[edit]

Players can also compete against each other in combat. There are two types of player versus player combat in Grand Chase, Team Battles and Survival, with additional options of choosing between Tag and Fight, No Item and Item Mode. Win/loss statistics are recorded for these matches. There is no time limit.

Modes[edit]

Team Battles[edit]

Team battles consist of two, four, or six players and can be played in one-, two-, and three-a-side formations. Each player is given the option to join either the Serdin Team or Kanavan Team, although they cannot change sides during a match. As such, it is theoretically possible for a Team Battle to be unbalanced in terms of the number of players per side; but this is only possible if one of the players disconnects during the loading or leaves in the middle of the game, otherwise the teams must be even in order for the host to start the match. Team battles encourage players to plan their attack strategies and co-operate with one another to defeat the opposing team. Players are unable to harm their teammates.

Survival[edit]

A mode where anywhere between two to six players battle with the other players until only one player is left alive. The surviving player, once a match is over, is given first place and then it is ordered based on whoever has the most kills. The top ranked half of the Players in the room will get a win (if there is an odd number of players then the number of winners is rounded down). This is done to encourage players to fight instead of hide and run from the others until he or she is the only player left alive aside from the actual winner (the person who fought and survived against all others (the winner in terms of fair play).

Smashing[edit]

This mode appears as a special event, usually centered around holidays like Halloween and Christmas. This mode is generally considered the same for all special events. The only difference in this event is the target of the "smashing". For example at Christmas the target of the smashing might be a snowman and for Halloween the player might be asked to smash pumpkins. When smashing, two teams attempt to smash the special seasonal items that belong to the opposing team. The team who accomplishes this first wins the game. However, like Team Battles, the opposing teams can be unbalanced. Players are still allowed to kill other players in this mode. However, it should be noted that every player in a smashing event has unlimited lives during the event and if a player is killed he or she will respawn after a 3 second countdown.

Honor Guard[edit]

This mode is essentially a team battle where one member of each team is randomly selected as a 'Warlord' upon the start of the match, shown by a red/blue marker. The aim of the game is to successfully defeat the opposing team's Warlord twice before your own is beaten. Warlords are given double regular stats to help defend themselves from the opposing team, while other players have stats equal to each other. Furthermore, a Warlord has only two lives, whereas other players can respawn after defeat endlessly. Should a Warlord be defeated once, the other team's Warlord suffers from a drastically lowered level of defense for 10 seconds. As well, warlords cannot regenerate health. Similar to the Smashing modes, respawn time is increased to 5 seconds for all players.

Options[edit]

Tag Match[edit]

Tag Match allows players to play with two characters of their choice. By pressing a button, they can switch characters during the course of a fight. However, if one of the characters is killed, the player can no longer switch to that character. Then the player is automatically switched to their other character.[3]

Item Mode[edit]

When Item Mode is turned on, power ups will be dropped onto the battlefield at regular intervals throughout the match and can be used by the player that picks them up. These power ups grant the player special abilities, such as invisibility or invincibility, for a short duration of time. Each player can store up to three power ups at any time and use them in any order they wish. If a player is killed while holding items, the items are dropped and available to be picked up by another player.

Characters[edit]

There are multiple playable characters to use and players can switch characters between dungeons. Each character is leveled and equipped separately. Equipment is character-specific, but not all accessories are character-specific and the choice of character is similar to class choice in most games. These are characters which the players may play, and advance their classes and develop their skills accordingly.

Players are given four character slots in which they are able to make any character of their choosing. In order to make more characters, players must buy additional character slots. These slots can only be purchased through real-world currency. There are currently a total of 19 different characters available.

Releases[edit]

Grand Chase was officially released in Korea sometime in August 2003, and Brazil on June 28, 2006.[4]

There was also a Japanese version of the game that commenced beta testing on August 10, 2005, and went gold three months later. However, the Japanese servers have been taken down as of June 22, 2007.[5]

Brazil was the 3rd Grand Chase server released on June 28, 2006 by Level Up! Games and this is the most successful Grand Chase server have largest number of players in Grand Chase history until now.

A Chinese (Mainland) Server was opened on June 1, 2006 and closed down a year later on August 30, 2007.

Beta testing for the SEA server commenced on November 21, 2007 and ended on December 28, 2007, whereupon it was officially released to the public.[6] The SEA servers have been taken down as of April 14, 2009.[7]

In North America (now International Server), the game was officially released on March 8, 2008.[8] Gamerage sold the game servers to Kill3rCombo (now KoG Games) in March 2014.

A server has been set up in the Philippines in October 2008 and is in commercial release as of November 4, 2008 by Level Up! Games. [9]

A server has been set up in Thailand in September 2009 and is in Open Beta release as of October 22, 2009.[10] But on September 2, 2013 at 2:00 pm (Thailand time).Thailand server was closed down due of lack players playing it.

A server has also been set up in Indonesia March 2010, but it was recently announced that the server will close down on April 24, 2014.[11] But after 4 years in Indonesia in 2014 KOG Studios Cancelled the contract and will be closed down soon.

A Spanish server for Latin America Players has been set up in March 2011.[12]

The Hong Kong server has closed down and Gamania has opened a transfer page to the Taiwan server. The transfer page has since been removed. But because of lack of player playing KOG Studios and Gamania to shut down this 2014.

A European CBT server was set up in February 2012 but was then closed on the 22nd of the same month.

The Chinese Mainland server has been announced to be reopened under a new company. Closed Beta was on May 16, 2013. But after less one year the on their main page was anonymous disappear because also of poor player playing it.

Expansions[edit]

In January 2008, KOG Studios released an expansion titled Grand Chase Season 2, which is essentially a patch featuring a plethora of new feature, map and characters. Currently, all servers have officially incorporated Grand Chase Season 2. In December 2009 Koreas Grand Chase upgraded to Grand Chase Season 3 was released and started off with a new character, Mari[13]

Currently as of March 18, 2010, Grand Chase Season 3 has been incorporated into the Thailand Grand Chase server. On April 28, 2010, Grand Chase Season 3 has been incorporated into the North American Grand Chase server. On May 12, 2010, Grand Chase Season 3 has been incorporated into the Brazilian Grand Chase server as well. On June 1, 2010, Grand Chase Season 3 has also been incorporated into Grand Chase Philippines server. It features an all new rewards system, improvement in graphics, added abilities to weapons, new changes to existing continents as well as two new continents, new missions and an overhaul in the storyline as well as character's appearances.

Another expansion to Season 3 called Grand Chase Season 3 Act 2 has been incorporated into all servers. This expansion features monsters cards to power up equipment to characters, as well as a new item system where you are able to create and dismantle items. On December 9, 2010, another Expansion called Grand Chase Chaos (a sub-project of the Project EF, a major expansion/review of the game's storyline/characters) has been incorporated into the Korean servers releasing content which furthers the story line and a new character, Zero, However, the Brazilian server was the first server to receive Zero and right after it was secondly released in the Korean server, mimicking Dio's release into the North American server.

As of May second, another expansion called Grand Chase Chaos has been implemented in the North American Server of Grand Chase. Grand Chase Chaos consists of a new streamlined UI, Dual weapons system, Fusion (Avatar System) system, Animated accessories, Level cap increased (From 75 to 80) New Seal Breaker, and New Gacha Items.

All servers of Grand Chase have different contents/updates prior to the implementation of Grand Chase Chaos, since not all of the servers were opened at the same time.

As of March 2012, another expansion called Grand Chase Heroes was released in Korea and USA. The Survey and Mailbox System and as well as a new character with a new playing style named "Rin" was released and Level cap increased (From 80 to 85).

Another Expansion released is Grand Chase: Resurrection having new dungeons, new character and other improvements to the game, but was released in the Philippines and Northern American servers as Rebirth. In Brazilian server called Grand Chase: Rebirth of Heroes. This season only now increased their Level cap (From 80 to 85) to other GC servers.

Later with the release of the new character, Edel Frost and Veigas/Magi, the next Expansion, titled Grand Chase: Eternal, was released.

On Dec 5, 2013, KOG published another expansion titled Grand Chase: Season V to the Korean server. Including many changes like individualization of the characters, inventory separation, individualization of nicknames (because of player complains), new UI, the dodge system, and many major updates, it will be released to other servers soon.

Marvel Comics[edit]

Grand Chase Grand Chase (グランドチェイス Gurando Cheisu?) is a Japan 200-volumed Marvel comic associated for The Amazing Spider-Man and Marvel's Avengers it was based off Korean's Grand Chase, the sixth MMO game of AsiaSoft. This Marvel's Grand Chase was available on Japan, U.S.A., Korea, Hong Kong, China, Brazil, Spain, Taiwan and others for a week of a new comics. It was released on January 17, 2015 for a resolutive posters.

References[edit]

  1. ^ "Grand Chase Interview". RPG Vault (IGN). 2008-01-31. Archived from the original on 2010-04-10. Retrieved 2008-03-28. 
  2. ^ "Grand Chase — Three Key Elements". RPG Vault (IGN). 2008-03-11. Archived from the original on 2010-04-08. Retrieved 2008-03-28. 
  3. ^ "Grand Chase for PC". SpawnPoint. Archived from the original on 2011-07-16. 
  4. ^ "Grand Chase for Windows". MobyGames. Retrieved 2008-06-11. 
  5. ^ "End of Service Notice for Grand Chase Japan". Nexon. Archived from the original on 2008-02-09. Retrieved 2009-04-12. 
  6. ^ "Notices — GrandChaseSEA". AsiaSoft. Retrieved 2008-06-04. 
  7. ^ "Closure of GrandChaseSEA". AsiaSoft. 2009-03-12. Archived from the original on 2009-04-17. Retrieved 2009-03-14. 
  8. ^ "Grand Chase Website is Live!". GameZone. 2008-01-22. Archived from the original on 2008-03-31. Retrieved 2008-06-10. 
  9. ^ "Grand Chase Open Beta Begins Today Nov 4". GMTristan. Retrieved 2008-11-04. 
  10. ^ "Grand Chase Thailand Official Site". FunBox!. Archived from the original on 2010-04-02. Retrieved 2009-03-22. 
  11. ^ http://grandchase.megaxus.com/v1/berita/penutupan-layanan-grand-chase
  12. ^ "Pagina Oficial de Grand Chase Latino". Axeso5. Archived from the original on 2011-07-07. Retrieved 2011-04-20. 
  13. ^ "Upcoming Grand Chase Season 2 — GrandChaseSEA". AsiaSoft. 2008-03-11. Retrieved 2008-06-04. 

External links[edit]