Graphic Adventure Creator

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Graphic Adventure Creator
GraphicAdventureCreatorCommodore64.png
Developer(s) Sean Ellis, Brendan Kelly, Dave Kirby, "The Kid"
Publisher(s) Incentive Software
Designer(s) Sean Ellis
Platform(s) ZX Spectrum, Amstrad CPC, Commodore 64, BBC Micro
Release date(s) 1985
Genre(s) Construction kit, game creation, utility
Mode(s) n/a

Graphic Adventure Creator (often shortened to GAC) is a game creation system/programming language for adventure games published by Incentive Software, originally written on the Amstrad CPC by Sean Ellis, and then ported to other platforms by, amongst others, Brendan Kelly (Spectrum), Dave Kirby (BBC, Electron) and "The Kid" (Malcolm Hellon) (C64). The pictures in the demo adventure, Ransom, were made by Pete James and the box cover art by Pete Carter.

GAC was available for the ZX Spectrum, Commodore 64, BBC Micro and Amstrad CPC. A simplified version without graphics, called just the Adventure Creator, was also available for the Acorn Electron. GAC was later ported to the Atari ST as ST Adventure Creator (STAC).

GAC had a more advanced parser than The Quill, allowing commands like GET THE LAMP THEN LIGHT IT, and a built-in graphics editor. Over 117 titles were written using GAC.[1] It also came with a built in text compressor.[2]

The Graphic Adventure Creator used the Lenslok copy protection system.

Reception[edit]

GAC was well received, earning a Zzap! Gold Medal Award.[3]

References[edit]

  1. ^ Graphic Adventure Creator at World of Spectrum
  2. ^ Your Sinclair, Aug 1986 YS8
  3. ^ "Graphic Adventure Creator". Zzap!64 (Newsfield) (17): 70–71. September 1986. Retrieved 2013-05-29. 

External links[edit]