Grasshopper (chess piece)

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Solid white.svg a b c d e f g h Solid white.svg
8  black king  black king  black king  black king  black king  black king  black king  cross 8
7  black pawn  black king  black king  cross  black king  black king  black king  black king 7
6  black king  black pawn  black king  white pawn  black king  black king  black king  black king 6
5  black king  black king  black king  black king  black king  black king  black king  black king 5
4  black king  black king  black king  white upside-down queen  white pawn  white pawn  black king  black king 4
3  black king  black king  white pawn  black king  black king  black king  black king  black king 3
2  black king  cross  black king  white king  black king  black king  black king  black king 2
1  black king  black king  black king  cross  black king  black king  black king  black king 1
Solid white.svg a b c d e f g h Solid white.svg
Grasshopper (shown as an inverted white queen with notation G) must hop over other pieces in order to move or capture. Here, it can capture the pawn in a7.

The grasshopper is a fairy chess piece that moves along ranks, files, and diagonals (as ordinary queen) but only by hopping over another piece at any distance to the square immediately closest. If there is no piece to hop over, it cannot move. If the square beyond a piece is occupied by a piece of the opposite color, the grasshopper can capture that piece. The grasshopper may jump over pieces of either color; the piece being jumped over is unaffected.

On the diagram it is shown as an inverted queen with notation G.

For an example of grasshopper movement see the first diagram. The white grasshopper on d4 can move to the squares marked by cross (b2, d1, d7 and h8), as well as capture the black pawn on a7. It cannot move on g4, because there are two pieces to hop over.

Grasshopper was introduced by T. R. Dawson in 1913 in problems published in the Cheltenham Examiner newspaper. Nowadays it is one of the most popular fairy pieces used in chess problems.

V. Onitiu, N. Petrović, T. R. Dawson & C. M. Fox (1930)
Solid white.svg a b c d e f g h Solid white.svg
8  black upside-down queen  black king  black king  black king  black king  black king  black king  black king 8
7  black king  black king  black king  black king  black king  black upside-down queen  black king  black king 7
6  black king  black king  black king  black king  black king  black king  black king  black king 6
5  black king  black king  black king  black king  black king  black king  black king  black king 5
4  black king  black king  black king  black king  black king  black king  black king  black king 4
3  black king  black king  black king  black king  black king  black king  black king  black king 3
2  black pawn  black king  black king  black king  black king  black king  black king  black upside-down queen 2
1  black king  black king  white king  black king  black king  black king  black king  white upside-down queen 1
Solid white.svg a b c d e f g h Solid white.svg
Mate in 8 (with grasshoppers Ga8, f7, h2 and h1)

Solution of the problem on the second diagram is:

1.Gh3! Gh4 2.Gh5 Gh6 3.Gh7 Gh8 4.Ge7 Gd7 5.Gc7 Gb7 6.Ga7+ Ga6 7.Ga5+ Ga4 8.Ga3#.

[edit] See also


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