|Developer(s)||Ed Bartz (1986)
Boris Yakubchik (2008)
|Release date(s)||June 2008|
|Genre(s)||Strategy game, Artillery game|
Gravity Wars is a video game for the Amiga personal computer system by Ed Bartz.[dubious ]  It was developed in 1986 or 1987.[dubious ] It is a turn-based artillery game, which is a subgenre of strategy game.
The game consists of two spaceships firing projectiles at each other using an angle and velocity. Randomly scattered planets across a 2D system gravitationally attracting the projectiles make shots tricky, with the shots describing chaotic paths. The player's enjoyment is derived from the skill required to achieve a successful hit and the surprising orbits resulting from shots that can result in unexpected own goals. With its simplicity and aesthetic beauty it inspired re-makes with the same name. A 1992 edition was written for the Macintosh by Rhys Hollow to work as a rulebook on GameMaster gaming platform. There are MS-DOS, Microsoft Windows and Linux ports available on the Internet.
- Space Tanks, PC game with tanks on tiny planets
- Strategy Amiga, list of Amiga games
- Mammoth Gravity Battles - 2013 version extending the concept to three dimensions.
- Gravity Wars - 2008 version of the game
- Death Star Battles - A 2003 web version (java)
- PySpaceWar - a Python PyGame version of the game along with action mode
- Gravity Wars - DOS version of the game
- Gravity Wars - Pascal version of the game
- Gravity Wars - an unknown version
- Slingshot - Linux version
- Gravity Wars - Gravity wars page
- Facebook - Gravity wars on Facebook
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