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|Rules required||2nd Ed AD&D|
|Character levels||2 - 15|
Timothy B. Brown
Expedition to the Ruins of Greyhawk
Greyhawk Ruins takes place in a dungeon in the ruins of Greyhawk Castle; there are over 24 levels to the dungeon, each one deeper and tougher than the one before it.
The adventure, set in the ruins of Castle Greyhawk, is designed for five to seven characters between levels two and 15. It has hundreds of rooms and much lootable treasure. This module requires the ADVANCED DUNGEONS & DRAGONS 2nd Edition role-playing game.
The adventure is set in the World of Greyhawk campaign setting and describes the ruins of and dungeons beneath Castle Greyhawk. The module is a more serious take on the dungeons of Castle Greyhawk than the 1988 module WG7 - Castle Greyhawk. The module features interior art by Thomas Baxa, Mark Nelson and David Simons. The adventure is designed for five to seven characters of levels 2 to 15.
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Table of contents
02 - The Ruins of Castle Greyhawk
03 - Getting to the Ruins of Greyhawk
04 - Monster Statistics
08 - Dungeon Mechanics
10 - The Tower of War
36 - The Tower of Power
69 - The Tower of Zagig
87 - New Monsters
103 - Maps of the Ruins
- Design: Blake Mobley and Timothy B. Brown
- Editing: Timothy B. Brown
- Monster Design: Grant Boucher, William W. Connors, Steve Gilbert, Bruce Nesmith, Chris Mortika, and Skip Williams
- Monster Editing: Mike Breault
- Cover Art: Fred Fields
- Interior Art: Thomas Baxa, Mark Nelson and Dave Simons
- Typography: Tracey Zamagne
- Keylining: Paul Hanchette, Sara Feggesead
Distributed to the book trade in the United States by Random House, Inc., and in Canada by Random House of Canada, Ltd. Distributed to the toy and hobby trade by regional distributors. Distributed in the United Kingdom by TSR UK Ltd.
Review: White Wolf #24 (1990)
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