|Developer(s)||Actual Entertainment (Macintosh, Windows)
Mud Duck Productions (Playstation)
|Publisher(s)||Actual Entertainment (Macintosh, Windows, iOS)
Mud Duck Productions, Midas Interactive Entertainment (Playstation)
|Genre(s)||Puzzle video game|
Gubble is a PlayStation, iOS and PC game. Most of the gameplay requires the player to solve a series of real-time puzzles in which he uses tools, such as a hammer or screwdriver, which the main character, Gubble (an alien), uses in a humorous way to remove the implements of these tools, such as nails and screws, from the playing area. Gubble HD is an enhanced version for PC and the iPad.
The opening storyline to Gubble (only found in the instruction booklet) is very vague and is only used to make the game seem slightly more rational. The majority of the game is spent on the fictional planet Renegar, and many of the puzzles repeat themes of a certain world (the game is split into multiple worlds).
Levels in a world are called "Zymbots" and are usually maze-like in appearance. They are filled with several enemies and tools. Other than their being like similar to a maze, their features are made to resemble certain features on other planets, such as lava, fields, deserts, snow fields,etc. In the PC version, each zymbot is named; the name is the same as the name of the world the zymbot is in plus an additional letter added to the end. For example, the very first zymbot - which is in the first world: Rennigar - is called Rennigara. This is not done in the PlayStation version.
Tools are made to resemble those of a carpenter. A hammer, drill, screwdriver, a bolt remover, saw, mallet, and a sledgehammer are just a few of the tools used to deconstruct a level. Tools can be found within a zymbot and are used to remove the several nails, screws, bolts, etc. that hold a level together.