Gungriffon

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Gungriffon is a series of video games developed by Game Arts and designed by Takeshi Miyaji.[1] Gungriffon and Gungriffon II originally appeared for the Sega Saturn console in 1996, with more recent appearances in Gungriffon Blaze for the PlayStation 2 and Gungriffon: Allied Strike for the Xbox. The Gungriffon games are focused on piloting mecha—large, usually bipedal military vehicles. This game series refers to these machines as Armored Walking Gun Systems (AWGS). With the exception of the High-MACS design, the mecha in this series have a distinctly realistic design philosophy.

Gungriffon[edit]

Year Game Takes Place: 2015

Platform: Sega Saturn
Release Dates:

  • JP March 15, 1996

Gungriffon was developed under the working title "3D Polygon".[2] It was released in Japan under the title Gungriffon: The Eurasian Conflict.

Gungriffon II[edit]

Year Game Takes Place: Unknown

Platform: Sega Saturn
Release Dates:

  • JP April 23, 1998

Gungriffon Blaze[edit]

Year Game Takes Place: 2016

Platform: PlayStation 2
Number of players: 1
Release Dates:

  • JP August 10, 2000
  • NA October 26, 2000
  • EU July 12, 2002

On release, Famitsu magazine scored the game a 33 out of 40.[3]

Gungriffon Allied Strike[edit]

Year Game Takes Place: 2024

Platform: Xbox
Release Dates:

  • NA December 14, 2004
  • JP December 16, 2004
  • EU April 8, 2005

References[edit]

  1. ^ "Silpheed designer dies aged 45". Edge. Next-Gen.biz. August 1, 2011. Retrieved 3 August 2011. 
  2. ^ "Letters: Got the Wrong Page". Sega Saturn Magazine (8) (Emap International Limited). June 1996. pp. 32–33. 
  3. ^ プレイステーション2 - ガングリフォンブレイズ. Weekly Famitsu. No.915 Pt.2. Pg.57. 30 June 2006.