Gunlord

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Gunlord
Gunlord Coverart.png
Developer(s) NG:DEV.TEAM
Publisher(s) NG:DEV.TEAM
Designer(s) Timm Hellwig
René Hellwig
Composer(s) Rafael Dyll
Platform(s) Neo Geo
Dreamcast
Wii U
Nintendo 3DS
Release date(s) Neo Geo
March 26, 2012
Dreamcast
June 21, 2012
Wii U & Nintendo 3DS
2013
Genre(s) Run 'n gun
Mode(s) Single player

Gunlord is a side scrolling run 'n gun video game for the Neo Geo,[1] Sega Dreamcast, Wii U, and Nintendo 3DS developed by NG:DEV.TEAM.

Features[edit]

Gunlord features 9 non-linear stages boasting 16-bit hand drawn graphics, with constant 60 fps. The game features seven weapon types, including; Spread shot, Power shot, Bounce Blaster, Phoenix, Nuclear wheel bombs, Snake beam and super wave. The game also features Internet Hiscore ranking via code that the game generates at the Game Over screen.

Dreamcast version[edit]

Compatible with VMU, VGA and Arcade Sticks.

Development[edit]

The game was first hinted upon by René Hellwig during a joint interview with Dreamcast-Scene and other Dreamcast fan sites on September 9, 2010.[2][3]

Reception[edit]

Classic Game Room's review called the game "unbelievably good" and "an obvious 2012 game of the year contender".[1] Before achieving the feat on December 13.[2]

See also[edit]

References[edit]

  1. ^ Agnello, Anthony John (November 19, 2013). "Back from the dead: 9 modern games for obsolete consoles". The A.V. Club. Retrieved December 5, 2013. 
  2. ^ Name * (2010-09-09). "NG:Dev.Team interview with Rene Hellwig". SEGAbits. Retrieved 2012-02-21. 
  3. ^ "Rene Hellwig interview". DCEmulation. 2010-09-12. Retrieved 2012-02-21. 

External links[edit]