HOOPS 3D Graphics System

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Hoops 3D Graphics System
Stable release 18.01
Written in C++
Platform Cross-platform
Type 3D computer graphics
Website http://www.hoops3d.com/

The HOOPS 3D Graphics System is a 3D Graphics API, part of The HOOPS 3D Application Framework. The HOOPS 3D Application Framework contains three main elements. The first is the core HOOPS 3D Graphics System, a 3D scene-graph API. The second is a rendering pipeline that drives a number of lower-level API's, including OpenGL and Direct3D. Finally, a layer of "application-level" functionality sits atop the scene-graph.

[edit] History

The HOOPS 3D Graphics System was originally developed in the mid 1980s, in the CAD Lab at Cornell University. Ithaca Software formed to commercialize the HOOPS technology, and a number of commercial developers began to adopt it for computer-aided design (CAD), computer-aided manufacturing (CAM), and computer-aided engineering (CAE) software.

In 1993, Ithaca Software was acquired by Autodesk, Inc. of San Rafael, California. In 1996 HOOPS was spun out of Autodesk by Tech Soft 3D [1], who continued to develop and license the HOOPS 3D Graphics System.

[edit] External links

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