Hard Nova

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Hard Nova
Hard Nova.jpg
Developer(s) Malibu Interactive
Publisher(s) Electronic Arts
Designer(s) Karl Buiter
Composer(s) Jon Medek
Platform(s) MS-DOS, Amiga, Atari ST
Release date(s) 1990 (1990)
Genre(s) Role-playing video game
Mode(s) Single player

Hard Nova is a science fiction role-playing video game released in 1990.

Development[edit]

It was programmed by Karl Buiter and published by Electronic Arts. It was developed for DOS, Amiga and Atari ST, and is considered the follow-up to Sentinel Worlds I: Future Magic.

Gameplay[edit]

Hard Nova had a character creation element that allowed players to choose their gender, and, unlike Sentinel Worlds I, lead a group of mercenaries.

Reception[edit]

The game was reviewed in 1991 in Dragon #167 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars.[1] Scorpia Computer Gaming World in April 1991 stated that Hard Nova greatly improved on Sentinel Worlds, and concluded that it "is a pretty decent game, with some interesting touches and a good storyline. While not a long-term epic, it should keep you occupied for awhile".[2] Ken St. Andre wrote in the same issue that "it is a very good real-time shoot-'em-up game", but that the combat became boring and amoral and the game offered little exploration.[3]

References[edit]

  1. ^ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (March 1991). "The Role of Computers". Dragon (167): 47–54. 
  2. ^ Scorpia (April 1991). "Scorpion's View / Scorpia Casts Light on Hard Nova". Computer Gaming World. p. 29. Retrieved 17 November 2013. 
  3. ^ St. Andre, Ken (April 1991). "Hard Nova - Hard Look". Computer Gaming World. p. 58. Retrieved 17 November 2013. 

External links[edit]