Harpoon (video game)
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Harpoon is a computer game developed by Three-Sixty Pacific, Inc. in 1989 for the PC/MS-DOS. This was the first game in the Harpoon series.
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[edit] Plot
The player is the commander of either NATO or Soviet forces, commanding ships and aircraft, selecting from over 100 different weapon systems, and taking responsibility for judgment calls.[1]
[edit] Gameplay
Harpoon is a naval simulator that uses data reflecting real-world equipment and weaponry, and based on a miniatures wargame designed by Larry Bond in 1980. There are no preset battle algorithms that dictate combat outcomes, and no play balance between sides. The game includes a user's guide with an appendix on superpower politics and maritime strategies in modern warfare, a Harpoon Tactical Guide by Larry Bond, and a booklet by author Tom Clancy that deals with Russian destroyers.[1]
[edit] Reception
The PC/MS-DOS version of the game was reviewed in 1990 in Dragon #156 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars.[1] The Lessers reviewed the MacIntosh version of the game in 1991 in Dragon #168, giving that version 5 stars as well.[2] The Lessers reviewed the Amiga version of the game in Dragon #174, also giving that version of the game 5 out of 5 stars.[3]
[edit] References
- ^ a b c Lesser, Hartley, Patricia, and Kirk (April 1990). "The Role of Computers". Dragon (156): 89-95.
- ^ Lesser, Hartley, Patricia, and Kirk (April 1991). "The Role of Computers". Dragon (168): 47-54.
- ^ Lesser, Hartley, Patricia, and Kirk (October 1991). "The Role of Computers". Dragon (174): 57-64.