Harvey Smith (game designer)

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Harvey Smith in November 2007

Harvey Smith is a game designer, currently working at Arkane Studios.

Smith has lectured in various places around the world on topics such as level design, emergent gameplay, leadership, game unit differentiation, future trends and interactive narrative.[citation needed] At the Game Developers Conference in 2006, Smith won the Game Designer's Challenge: Nobel Peace Prize, for his design featuring a portable video game that facilitates political social action.[1]

Companies[edit]

Based in Austin, Texas, Smith has worked at Origin Systems, Multitude and Ion Storm Inc.. On November 29, 2007, Harvey Smith, as designer of BlackSite: Area 51, came out publicly to announce how ruined the game's development schedule was. He claimed the schedule caused the low reviews due to the fact they were not able to test the game properly. Making this comment cost him his job. On Friday, November 30, 2007, it was confirmed by Midway Games, that through a mutual agreement Harvey Smith had left Midway.[2] Harvey has recently worked with the French Arkane Studios on Dishonored.[3]

Video games credits[edit]

References[edit]

External links[edit]