Hideki Konno
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| Hideki Konno | |
|---|---|
| Born | May 3, 1965 Chiba, Japan |
| Occupation | EAD Manager, Producer Game Designer |
| Employer | Nintendo (1983-Present) |
| Website | |
| www.nintendo.co.jp | |
Hideki Konno (紺野 秀樹 Konno Hideki) was born May 13, 1965 in Chiba, Japan and graduated from the Electronic Data Processing Department of Japan Electronics College. Konno joined Nintendo in 1986, realizing his dream after a long adoration of playing Famicom games. Konno began working as a graphic designer on a variety of Nintendo games including the Super Mario Bros. series with Shigeru Miyamoto and Takashi Tezuka.
Hideki Konno is the development head of Nintendo EAD Software Development Group No. 1. He is notable for being one of the main designers of the Super Mario and Mario Kart series of games. [1] [2]
[edit] Works
- Yume Kōjō: Doki Doki Panic - Designer (FDS, 1987)
- Super Mario Bros. 2 - Assistant Director (NES, 1988)
- Ice Hockey - Director (NES, 1988)
- Super Mario Bros. 3 - Assistant Director (NES, 1988)
- Super Mario World - Map Director (SNES, 1990; credited as "Hidequi Konno")
- Sim City - Director (SNES, 1990)
- Super Mario Kart - Director (SNES, 1992; credited as "Hidequi Konno")
- Super Mario World 2: Yoshi's Island - Director (SNES, 1995)
- Mario Kart 64 - Director (N64, 1996)
- Yoshi's Story - Director (N64, 1997)
- Luigi's Mansion - Director (GCN, 2001)
- The Legend of Zelda: The Wind Waker - Supervisor (GCN, 2003)
- Nintendogs - Producer (NDS, 2005)
- Mario Kart DS - Producer (NDS, 2005)
- Mario Kart Wii - Producer (Wii, 2008)
- Nintendogs + Cats - Producer (N3DS, 2011)
- Mario Kart 7 - Producer (N3DS, 2011)
[edit] Interviews
Iwata Asks: Mario Kart Wii - Development Staff Interview
[edit] References
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