Hiroshi Minagawa

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Hiroshi Minagawa
Born 1970
Nationality Japanese
Occupation Director and art director of video games at Square Enix.

Hiroshi Minagawa (皆川 裕史 Minagawa Hiroshi?) is a Japanese game director and game artist who has been working for Square Enix since 1995. Prior to working for Square Enix, he worked for Quest Corporation.

Contents

[edit] Biography

Hiroshi Minagawa (right) and Akitoshi Kawazu (left) at the Final Fantasy XII London Launch Event at HMV in 2007.

He is best known as the art director of Final Fantasy Tactics and the art director and character model supervisor of Vagrant Story. He became the co-director of Final Fantasy XII (with Hiroyuki Ito) when Yasumi Matsuno, the original producer and co-director, left Square Enix during the development of the game due to sickness.[1] Minagawa also served as the game's visual designer and character texture supervisor. Minagawa and Matsuno remain close friends and keep in regular contact despite Matsuno no longer working for Square Enix. They recently worked together on Tactics Ogre: Let Us Cling Together for the PSP.

In December 2010, it was announced that he had been brought into the development team of Final Fantasy XIV.[2] This happened because the development team of Final Fantasy XIV was restructured due to the negative reception of the initial Windows version.[2] The new director, Naoki Yoshida, specifically asked Minagawa to join the team and help with the improvement of the game.[3]

[edit] Game design

When directing a video game, Hiroshi Minagawa creates using the mentality of what it would be like to experience the game as a player.[4] He also cares more about the reception of his games from critics and players than how much they sell.[4]

[edit] Works

Release Title System Credit(s)
1991 Magical Chase PC Engine, TurboGrafx-16 Art director, game designer
1993 Ogre Battle: The March of the Black Queen Super Nintendo Entertainment System Art director, main graphics design, battle visual effects
1995 Tactics Ogre: Let Us Cling Together Super Nintendo Entertainment System Art director, main graphics design, battle visual effects
1997 Final Fantasy Tactics PlayStation Art director, event director
2000 Vagrant Story PlayStation Art director, character model supervisor, menu & layout artistic supervisor
2000 Final Fantasy IX PlayStation Special thanks
2003 Final Fantasy Tactics Advance Game Boy Advance Artistic supervisor
2006 Final Fantasy XII PlayStation 2 Director, visual designer, character texture supervisor
2007 Final Fantasy XII: Revenant Wings Nintendo DS Special thanks
2007 Final Fantasy Tactics: The War of the Lions PlayStation Portable Art supervisor, scenario supervisor
2007 Final Fantasy XII International Zodiac Job System PlayStation 2 Director, visual designer, character texture supervisor
2007 Final Fantasy Tactics A2: Grimoire of the Rift Nintendo DS Visual design supervisor
2009 Final Fantasy XIII PlayStation 3, Xbox 360 Crystal Tools development staff
2010 Final Fantasy XIV Windows, PlayStation 3 (Since December 2010) Lead UI designer, lead web designer[2]
2010 Tactics Ogre: Let Us Cling Together PlayStation Portable Director, artistic supervisor, main graphics supervisor

[edit] References

[edit] External links


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