Hisashi Hirai
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Hisashi Hirai (平井久司 Hirai Hisashi, born on 27 May, Tokyo) is a Japanese animator, character designer, and manga artist. He is noted for his work with Sunrise, having worked in Infinite Ryvius, s-CRY-ed, Gundam SEED, Gundam SEED Destiny and also Fafner of the Azure. He was also the lead animator for Linebarrels of Iron.[1]
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[edit] Works
[edit] Character design
- Dragon Slayer (1992) (pc game)
- Wild 7 Ova (1994)
- Jusenshi Gulkeeva (1995)
- The Silent Service Voyage 2&3 (1997–1998)
- Infinite Ryvius (1999)
- Scryed (2001)
- Gundam SEED (2002)
- Fafner of the Azure (2004)
- Gundam SEED Destiny (2004)
- Fafner of the Azure Right of Left (2005)
- Gin-iro no Olynssis (2006)
- Heroic Age (2007)
- Linebarrels of Iron (2008)
[edit] In addition design
- Dancougar - Super Beast Machine God (1985, Hirai)
- Future GPX Cyber Formula (1996)
- Stellvia of the Universe (2003, TCG character original idea)
- My-HiME (2004, element gun design)
[edit] References
- ^ Brami, David (8 July 2008). "Linebarrels Of Iron : Asia Connection" (in French). Excessif.com. http://www.excessif.com/cinema/actu-cinema/news/linebarrels-of-iron-asia-connection-4981888-760.html. Retrieved 1 January 2011.
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