Hokum & Hex

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Hokum & Hex
Hokum & Hex #1 (Sept. 1993): Cover art by Anthony Williams and Andy Lanning
Publication information
Publisher Razorline (Marvel Comics)
Schedule Monthly
Format Ongoing series
Publication date January 1993 - May 1994
Number of issues 9
Creative team
Writer(s) Frank Lovece
Penciller(s) Anthony Williams
Inker(s) Andy Lanning
Letterer(s) John Costanza
Colorist(s) Maria Parwulski
Creator(s) Clive Barker
Editor(s) Marcus McLaurin

Hokum & Hex is a superhero comic book series published by Marvel Comics' Razorline imprint. It was created by filmmaker and horror/fantasy novelist Clive Barker, and was written by Frank Lovece and penciled by Anthony Williams.

Publication history[edit]

Hokum & Hex ran nine issues (cover-dated Sept. 1993 - May 1994) before being discontinued with the rest of the Razorline titles. A subsequent one-shot, Hyperkind Unleashed, featuring the Razorline's superhero team, included a "Hokum & Hex" prose short story by Lovece.

As Barker described, "I wanted to do something that was magical and mystical in the way that Doctor Strange was and still is. Doctor Strange was one of my favourite comics from when I was a kid. So I suppose Hokum & Hex is my take on that".[1]

Fictional character biography[edit]

Trip Monroe, a failing stand-up comic who lives in his late grandfather's rent-controlled apartment in Times Square, New York City, becomes, through apparently random circumstances, Earth's protector against the fundamentalist warriors of an extradimensional god who is attempting to convert the planet. Monroe is imbued with the ability to change physical items from one thing to another, although the process, which depends on exactness of mind, does not always work as envisioned. Once, trying to change something into a club for defense, he found himself holding a large playing-card club symbol (fortunately, though inadvertently, sharp-edged and ax-like).

Supporting characters included Gorkill Corpus, one of the extradimensional warriors, who are of the Corpii race; and Mona Lisa McDonagh, Trip's platonic best friend. Antagonists included the costumed but non-superpowered female bounty hunter Wrath; In Extremis, one of the time-manipulating Tempus Magii; Z-Man, an aged, 1950s superhero who had been a 1940s sidekick; and Bloodshed, the champion of Felon Bale, and the god opposing Trips benefactor, Godkin Straith.