HyperScan

From Wikipedia, the free encyclopedia
Jump to: navigation, search
HyperScan
HyperScan Video Game System.JPG
Manufacturer Mattel
Type Video game console
Generation Seventh generation era
Retail availability October 2006
Discontinued 2007
Media CD-ROM
CPU Sunplus SPG290 SoC
Storage RFID cards
Graphics Sunplus SPG290 SoC
Controller input Joystick
Best-selling game X-Men (In Pack)
Predecessor Intellivision

HyperScan is a video game console from Mattel.[1] It used radio frequency identification (RFID)[2] along with traditional video game technology. It was marketed toward boys between the ages of five and nine who were not ready for high-end video games in terms of maturity or expense, though the included game was rated "T" by the ESRB, and the remaining titles were "E10+". The console used UDF format CD-ROMs. The HyperScan has two controller ports, as well as a 13.56 MHz RFID scanner that reads and writes to the "cards" which, in turn, activate features in and save data from the game. Players are able to enhance the abilities of their characters by scanning cards. Games retailed for $19.99 and the console itself for $69.99 at launch, but at the end of its very short lifespan, prices of the system were down to $9.99, the games $1.99, and booster packs $0.99.

The system was sold in two varieties, a cube, and a 2-player value pack. The cube box version was the version sold in stores. It included the system, controller, an X-Men game disc, and 6 X-Men cards. Two player value packs were sold online (but may have been liquidated in stores) and included an extra controller and 12 additional X-Men cards.[3]

The system was discontinued in 2007 due to poor console, game, and card pack sales.[4] It is featured as one of the ten worst systems ever by PC World magazine.[5]

The RFID tag silicon for the contactless game cards, and the RFID tag and reader designs were provided by Innovision Research and Technology plc, a fabless semiconductor design house based in the UK which specializes in RFID systems and chip design.[6]

Games[edit]

Five games were released for the HyperScan: X-Men, Ben 10, Interstellar Wrestling League, Marvel Heroes, and Spider-Man. A sixth game called Avatar the Last Airbender and a seventh game called Nick Extreme Sports were announced, but cancelled.[7]

The X-Men game is a fighting game in which two characters face off against each other in self-contained matches. Marvel Heroes, which includes some X-Men characters, is a side-scrolling, adventure quest.

The Ben 10 and Spider Man games are similar to Marvel Heroes.

Interstellar Wrestling League is a sort of 2v2 fighting game similar to Tekken, but with alien-like characters.

Hardware specifications[edit]

Sunplus SPG290 SoC[8]
UART, I²C, SPI etc.
Composite video output (SoC supports TFT display, but the HS does not use it)
16 MB SDRAM system RAM
640×480 native resolution
65,535 colors (RGB 565 mode)
1 USB port

RFID scanner (13.56 MHz)
RFID storage: 96 bytes of user memory + 8 bytes unique ID + 6 bytes of one time programmable memory [9]

References[edit]

  1. ^ "Mattel and Fisher-Price Customer Service". Service.mattel.com. Retrieved 2013-05-13. 
  2. ^ "What is RFID?". RFID JOURNAL. Retrieved 2014-08-25. 
  3. ^ Fillip, Game. "ConsoleHyperscan Video Game System: Toys & Games". Amazon.com. Retrieved 2011-07-31. 
  4. ^ "Mattel Consumer Relations Answer Center - Product Detail >> Radica >> Radica Electronic Games". Service.mattel.com. Retrieved 2011-07-31. 
  5. ^ Edwards, Benj (2009-07-14). "The 10 Worst Video Game Systems of All Time - Slide 5:7. Mattel Hyperscan". PCWorld. Retrieved 2011-07-31. 
  6. ^ [1][dead link]
  7. ^ "HyperScan - Video Game News Console Museum". Videogamenews.com. Retrieved 2011-07-31. 
  8. ^ "LostScrews • View topic - Interesting Mattel HyperScan finds :-)". Lostscrews.com. Retrieved 2011-07-31. [unreliable source?]
  9. ^ "I cant believe it...The Hyperscan lives on!". Atariage.com. 18 December 2007 et seq. Retrieved 2011-07-31.  Check date values in: |date= (help)

External links[edit]