Hyrule Warriors

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Hyrule Warriors
Hyrule Warriors
North American packaging artwork featuring (from left) Zelda, Link, and Lana.
Developer(s) Omega Force
Team Ninja
Publisher(s)
Director(s) Masaki Furusawa
Producer(s) Hisashi Koinuma
Yosuke Hayashi
Eiji Aonuma (supervisor)
Designer(s) Takahiro Kawai
Programmer(s) Takanori Goshima
Artist(s) Mariko Hirokane
Writer(s) Hiroyuki Numoto
Junpei Imura
Composer(s) Masato Koike
Yuki Matsumura
Series The Legend of Zelda,
Dynasty Warriors
Platform(s) Wii U
Release date(s)
  • JP August 14, 2014
  • EU September 19, 2014
  • AUS September 20, 2014
  • NA September 26, 2014
Genre(s) Action, hack and slash
Mode(s) Single-player, multiplayer
Distribution Optical disc, download

Hyrule Warriors, known in Japan as Zelda Musō (Japanese: ゼルダ無双 Hepburn: Zeruda Musō?, lit. "Zelda Unrivaled"),[1] is a hack and slash action video game released in Japan on August 14, 2014, and scheduled to be released in the West in September. Developed by Omega Force and Team Ninja for the Wii U video game console, the game is a collaboration between Koei Tecmo and Nintendo, and contains elements of Nintendo's The Legend of Zelda series and Koei Tecmo's Dynasty Warriors series.

Gameplay[edit]

Hyrule Warriors combines the hack and slash gameplay of Koei Tecmo's Dynasty Warriors series of video games with the settings and characters from Nintendo's The Legend of Zelda series.

Hyrule Warriors mixes the hack-and-slash gameplay of Koei Tecmo's Dynasty Warriors series of video games with the settings and characters from Nintendo's The Legend of Zelda series.[2] Amongst many other characters, the player controls an original iteration of Link in melee combat to take on large numbers of enemies from the Legend of Zelda series.[3] While there is a far stronger emphasis on combat than other games in the Legend of Zelda series, the player may use common weapons from prior games in the series, such as a sword, bombs, and Link's signature spin attack.[4] Enemy targeting also returns, in combination with elements from the Dynasty Warriors combat system.[5] Obtaining items through discovering and opening chests is retained as well.[6]

The game has a contextual-based combat system. Depending on the character selected, the abilities of weapons equipped will change. Role-playing elements such as weapon and character leveling will also appear.[7] Defeating enemies will give players weapons bags, which will equip a random weapon for the character. "Sealed weapons" may also be found in treasure boxes, which increase the types of weapons randomly generated for the player in the field.[8] The game supports an asymmetric local two-player mode with one player using the Wii U GamePad and another using a monitor.[9][10]

Besides combat, Hyrule Warriors will offer an additional quest to collect one-hundred Gold Skulltulas, which will unlock illustration pieces of the several characters in the game.[8]

Plot[edit]

The game is set in the fictional kingdom of Hyrule, and stars an incarnation of series protagonist Link as a Hylian soldier-in-training.[11] At some point in the story the Princess of Hyrule, Zelda, is kidnapped by a witch named Cia. Formerly the protector of the Triforce, Cia, a good person at heart, becomes corrupted by an evil force when she falls in love with Link and grows jealous of Zelda's familiarity with him. Sending out her subordinates Wizzro and Valga, Cia wages war against Hyrule by opening time portals and prompts Link, aided by Zelda's protector Impa, the mysterious Sheik, and white witch Lana, to restore balance to the land with the aid of Hyrulian heroes from different moments in time and space, such as Darunia and Ruto from The Legend of Zelda: Ocarina of Time, Midna and Agitha from The Legend of Zelda: Twilight Princess, and Fi from The Legend of Zelda: Skyward Sword. Matters worsen when a revived Ganondorf then summons Ghirahim and Zant from across time and space to lead a campaign so he can obtain the Triforce.

Development and release[edit]

Hyrule Warriors was announced on December 18, 2013, in a Nintendo Direct[12] as a collaboration with Koei Tecmo.[13] As such, Nintendo president Satoru Iwata stated that the game would not be the next main series installment of The Legend of Zelda, but rather a spinoff from the main series.[14] Long-time Zelda producer, Eiji Aonuma, is supervisor for the title.[15] The concept for Hyrule Warriors was first proposed by Team Ninja lead developer Yosuke Hayashi while he and Koei Tecmo executive VP Hisashi Koinuma, who was in charge of the "Warriors" franchise, were discussing a possible Dynasty Warriors cross-franchise game with Nintendo. Zelda was chosen due to the fact that Hayashi, Koinuma and many staff at the company were fans of the series.

When presented to Eiji Aonuma, they used their cross-over game One Piece: Pirate Warriors as an example of how the game would feel. In contrast to previous collaborations, Nintendo had a large amount of confidence in Koei Tecmo's ability to make the game, leading them to have "far more expectations than uncertainties." This confidence was shared by Aonuma, who readily accepted being offered a place in the game's development by Shigeru Miyamoto.[16] Part of the reason behind Aonuma's strong support of Hyrule Warriors is an ongoing push by him to break away from many traditions that have become attached to the Zelda franchise since its inception. Along with Omega Force, the main developers for the Dynasty Warriors series, Hayashi and Koinuma brought in help from Team Ninja, who had developed the Dead or Alive series, to help more with one-on-one combat and inject new ideas into the development process.[17] Speaking in an April 2014 interview, Koei Tecmo's president Yoichi Erikawa stated that he hoped Hyrule Warriors would appeal to fans of both franchises and go on to sell at least one million copies.[18]

Hyrule Warriors was publicly displayed at the 2014 Electronic Entertainment Expo with a new trailer, where Agitha, Lana, and Midna were confirmed as playable characters. Zant and Argorok were also confirmed as boss characters.[19][20] The game also appeared in playable form for showfloor attendees, as part of a Nintendo Treehouse presentation.[21] Over the time span following the E3 announcement, Nintendo has released further information on the game's website, confirming Fi, Ruto, Darunia and Sheik as playable characters, as well as Ghirahim, the Imprisoned and a version of Gohma as boss characters.[22] During a Nintendo Direct presentation on August 4, 2014, Zant and Ghirahim were also confirmed to be playable, alongside the game's main antagonist and final playable character, Ganondorf.[23]

Release[edit]

The game was first released in Japan, on August 14, 2014. It was available in both regular and special editions. The first special edition, the "Premium Box", features a copy of the game, an art book, a Triforce-shaped clock and two extra costumes for the character. The second special edition, called the "Treasure Box", adds a third costume, a scarf resembling Link's in the game and a miniature treasure chest accessory.[24]

Reception[edit]

Reception
Review scores
Publication Score
Famitsu 36/40[25]

Pre-release[edit]

IGN stated that, while they had observed that the fan reaction upon the game's reveal was mixed overall, they saw potential in the prospect of combining the Dynasty Warriors aspect of playing as multiple characters, with all of the characters from the Legend of Zelda series.[7]

Post-release[edit]

All four Famitsu reviewers awarded Hyrule Warriors a score of 9 out of 10, for a total score of 36/40.[25] However, the game sold only 69,090 copies, or 57% of its shipment, on the first week of its release in Japan.[26]

References[edit]

  1. ^ Ishaan (December 18, 2013). "Hyrule Warriors Is "Zelda Musou" In Japan". Siliconera. Retrieved February 9, 2014. 
  2. ^ Robinson, Martin (December 18, 2013). "Zelda spin-off Hyrule Warriors announced". Eurogamer.net. Retrieved February 9, 2014. 
  3. ^ Grubb, Jeff (December 18, 2013). "Tecmo-Koei and Nintendo team up for Zelda: Hyrule Warriors combat game". Gamesbeat. VentureBeat. Retrieved February 9, 2014. 
  4. ^ Makuch, Eddie (December 18, 2013). "Zelda and Dynasty Warriors come together for "Hyrule Warriors" on Wii U in 2014". GameSpot. Retrieved February 9, 2014. 
  5. ^ Ronaghan, Neal. "Hyrule Warriors Features Multiple Playable Characters". NintendoWorldReport. Retrieved 23 May 2014. 
  6. ^ Martin, Liam (December 18, 2013). "Zelda: Hyrule Warriors announced for Wii U with trailer". Digital Spy. Retrieved February 9, 2014. 
  7. ^ a b Otero, Jose (January 7, 2014). "10 Characters We’d Like to See in Hyrule Warriors". IGN. 
  8. ^ a b "Lots of new Hyrule Warriors details". Nintendo Everything. Retrieved 27 July 2014. 
  9. ^ Famitsu. May 2014. 
  10. ^ Ishaan (21 May 2014). "Impa Is A Playable Character In Hyrule Warriors". Siliconera. Retrieved 23 May 2014. 
  11. ^ Brian. "A few more bits about Hyrule Warriors’ story". Nintendo Everything. Retrieved 23 May 2014. 
  12. ^ Ishaan (December 18, 2013). "Dynasty Warriors Meets Zelda In Hyrule Warriors For Wii U". Siliconera. Retrieved February 9, 2014. 
  13. ^ Kato, Matthew (December 18, 2013). "Legend Of Zelda Meets Dynasty Warriors In Hyrule Warriors". GameInformer. Retrieved February 9, 2014. 
  14. ^ Suszek, Mike (December 18, 2013). "'Hyrule Warriors' 3D action game announced for Wii U [Update: Trailer added]". Joystiq. Retrieved February 9, 2014. 
  15. ^ Gera, Emily (December 18, 2013). "The Legend of Zelda and Dynasty Warriors come together in new Wii U release for 2014". Polygon. Retrieved February 9, 2014. 
  16. ^ Sato (22 May 2014). "Nintendo And Tecmo Koei Discuss How Hyrule Warriors Came To Be". Siliconera. Retrieved 23 May 2014. 
  17. ^ Sato (23 May 2014). "Hyrule Warriors Is Part Of Aonuma’s Plan To Break Away From Zelda Traditions". Siliconera. Retrieved 23 May 2014. 
  18. ^ Brian (17 May 2014). "Tecmo Koei hoping Hyrule Warriors sells over 1 million copies worldwide". Nintendo Everything. Retrieved 23 May 2014. 
  19. ^ Ramsay, Randolph. "E3 2014: Hyrule Warriors Could Be the Dynasty Warriors Game for You". Gamespot. Retrieved 27 July 2014. 
  20. ^ Romano, Sal. "Hyrule Warriors screenshots introduce Lana, Agitha, Zant, and Argorok". Gematsu. Retrieved 27 July 2014. 
  21. ^ Jimenez, Jorge. "Nintendo Treehouse Shows 40 Minutes of Hyrule Warriors Gameplay". DualSHOCKERS. Retrieved 27 July 2014. 
  22. ^ "ゼルダ無双". GameCity (Hyrule Warriors official homepage). Nintendo, Temco Koei. Retrieved 27 July 2014. 
  23. ^ "Hyrule Warriors Screenshots Show Ganondorf, Zant And Ghirahim In Action". Siliconera. Retrieved August 2014. 
  24. ^ Romano, Sal (22 May 2014). "Hyrule Warriors Japanese website opened". Gematus. Retrieved 23 May 2014. 
  25. ^ a b Romano, Sal (August 5, 2014). "Famitsu Review Scores: Issue 1340". Gematsu. Retrieved August 5, 2014. 
  26. ^ "Hyrule Warriors Sold Through Just 57% Of Its Shipment In Japan". Siliconera. Retrieved August 2014. 

External links[edit]