SCE Worldwide Studios

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SCE Worldwide Studios
Type Division of Sony Computer Entertainment
Industry Interactive entertainment
Computer and video games
Founded September 14, 2005
Number of locations United States,
United Kingdom,
Netherlands,
Japan
Key people Shuhei Yoshida (President)
Owner(s) Sony Corporation
Parent Sony Computer Entertainment
Website Worldwidestudios.net

Sony Computer Entertainment Worldwide Studios, officially abbreviated SCE Worldwide Studios, is a group of video game developers owned by Sony Computer Entertainment which was established in 2005.[1] It is a single internal entity overseeing all wholly owned development studios within SCE. It is responsible for the creative and strategic direction of development and production of all computer entertainment software by all SCE-owned studios, all of which is produced exclusively for the PlayStation family of consoles.

History[edit]

2005[edit]

2006[edit]

2007[edit]

2007[edit]

2010[edit]

2011[edit]

2012[edit]

2013[edit]

Studios[edit]

SCE Worldwide Studios contains seventeen production studios worldwide:

Asia[edit]

North America[edit]

Europe[edit]

Defunct studios[edit]

Additional Studios[edit]

ICE Team[edit]

Naughty Dog is home to the ICE Team, one of Sony's World Wide Studios central technology groups. The term ICE originally stands for Initiative for a Common Engine which describes the original purpose of the studio.[9] The ICE Team focuses on creating core graphics technologies for Sony's worldwide first party published titles, including low level game engine components, graphics processing pipelines, supporting tools, and graphics profiling and debugging tools. The ICE Team also supports third party developers with a suite of engine components, and a graphics analysis, profiling, and debugging tool for the RSX. Both enable developers to get better performance out of PlayStation hardwares.[10][11]

XDev[edit]

XDev team manages Sony published titles from independent development studios. The Studio Liverpool based XDev has helped to create and publish, titles such as LittleBigPlanet, the Buzz! series, and Heavenly Sword. XDev offers a range of support from funding to full production and community management.

SN Systems[edit]

SN Systems is a provider of Windows development tools for games consoles, including the PlayStation 4, PlayStation 3, PlayStation 2, PlayStation 1, PlayStation Vita, and PSP. SN Systems was acquired by Sony Computer Entertainment Inc. in 2005,[12] to provide tools for the PlayStation 3, and future consoles.

SCEE R&D[edit]

SCEE R&D are technical experts on topics relating to any of the PlayStation platforms. The group is unique in that we report directly to both SCEE Central as well as the Tokyo-based SCEI R&D Organisation that designs PlayStation hardware. They not create games; however, they supply the raw technical materials that game developers need to create games.

References[edit]

  1. ^ "SCE Establishes SCE Worldwide Studios" (PDF) (Press release). Sony Computer Entertainment. September 14, 2005. Retrieved 2005-09-14. 
  2. ^ "Sony Computer Entertainment Acquires Guerrilla Games" (Press release). London: Sony Computer Entertainment. December 8, 2005. Retrieved 2010-03-23. 
  3. ^ "Sony Computer Entertainment Acquires Zipper Interactive" (Press release). Foster City: Sony Computer Entertainment. January 24, 2006. Retrieved 2010-03-23. 
  4. ^ "Sony Computer Entertainment Acquires Evolution Studios and Bigbig Studios" (Press release). Tokyo: Sony Computer Entertainment. September 20, 2007. Retrieved 2010-03-23. 
  5. ^ "Sony Computer Entertainment Acquires Media Molecule." (Press release). London: Sony Computer Entertainment. March 2, 2010. Retrieved 2010-03-23. 
  6. ^ "Sony Computer Entertainment Acquires Sucker Punch Productions" (Press release). Sony Computer Entertainment. August 2, 2011. 
  7. ^ http://www.edge-online.com/news/sony-close-studio-liverpool[dead link]
  8. ^ Zuylen, Victor (December 24, 2012). "Happy Holidays from Guerrilla Games!". PlayStation.Blog. Sony Computer Entertainment America. Retrieved December 24, 2012. 
  9. ^ Mark Cerny's "Road to the PS4" @ Gamelab 2013. YouTube (2013-06-27). Retrieved on 2013-07-16.
  10. ^ Naughty Dog Careers. Naughtydog.com. Retrieved on 2013-07-16.
  11. ^ Sony’s Secret Super Development Team. PS3 Attitude (2009-06-05). Retrieved on 2013-07-16.
  12. ^ "SONY COMPUTER ENTERTAINMENT TO START PROVIDING PRODG TOOLS FOR PLAYSTATION ® 3 GAME CONTENT DEVELOPMENT". Sony Computer Entertainment Inc. Retrieved September 27, 2005. 

External links[edit]