Ian Bogost

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Ian Bogost
Ibogost joystick color 2.jpg
Bogost with an Atari VCS joystick
Occupation Professor at Georgia Institute of Technology, co-founder of Persuasive Games
Website
www.bogost.com

Ian Bogost is a video game designer, critic and researcher. He holds a joint professorship in the School of Literature, Media, and Communication and in Interactive Computing in the College of Computing at the Georgia Institute of Technology, where he is the Ivan Allen College of Liberal Arts Distinguished Chair in Media Studies.[1]

He is the author of Unit Operations: An Approach to Videogame Criticism and Persuasive Games: The Expressive Power of Videogames as well as the co-author of Racing the Beam: The Atari Video Computer System and Newsgames: Journalism at Play. Bogost also recently released Cow Clicker, a satire and critique of the influx of social network games. His game, A Slow Year, won two awards, Vanguard and Virtuoso, at IndieCade 2010.[2]

Education[edit]

Bogost received his bachelor's in Philosophy and Comparative Literature from the University of South Carolina in 1998. He then went on to get his masters in Comparative Literature from the University of California in 2001. And received his doctorate in Comparative Literature from the University of California in 2008.[3]

Employment[edit]

In 2008, Bogost became an Associate Professor in the School of Literature, Communication, and Culture at the Georgia Institute of Technology. In 2010, he was appointed Director of the Graduate Program in Digital Media, a position he held until 2012. In 2011, Bogost became a Professor of Digital Media and an Adjunct Professor of Interactive Computing. In 2012, he was named the Ivan Allen College Distinguished Chair in Media Studies and a Professor of Interactive Computing, both positions he still holds.

Bogost was also a Founding Partner of Persuasive Games LLC Atlanta, GA, and Persuasive Games Latin America SA. He is currently the Chief Designer for Persuasive Games LLC Atlanta, GA. [4]

Honors & Awards[edit]

  • TIME Magazine Best 50 Websites 2012, for persuasivegames.org
  • Winner, Vanguard & Virtuoso Awards, Indiecade Festival 2010 (for A Slow Year)
  • Finalist, Indiecade Festival 2010 (for A Slow Year)
  • ELearners.com Mindshare Awards, first place, gaming category, for website bogost.com, 2010
  • Finalist, Independent Game Festival 2010, Nuovo category
  • Visiting Professor 2009 (summer), Faculty of Engineering and Information Technology, University of Technology Sydney [5]

Games[edit]

The games designed or developed by Bogost:


Game Release Notes
Simony[6] 2012 Released as both an iOS game and an installation at the Museum of Contemporary Art Jacksonville
A Slow Year: Game Poems[7] 2010
Cow Clicker[8] 2010
Guru Meditation[9] 2009 Also released for Atari VCS as a limited edition[10]
Fatworld 2007
Airport Security 2006
The Howard Dean for Iowa Game[11] 2003

Media appearances[edit]

Ian was a guest on The Colbert Report on August 7, 2007. He discussed his persuasive game concepts.[12]

Notable quotes[edit]

Regarding the crowdfunding site Kickstarter:[13]

It's a Like button attached to your wallet

References[edit]

  1. ^ : "Bogost to Develop Center for Media Studies", Georgia Tech Press Release, 13 September 2012
  2. ^ "IndieCade Award Winners". IndieCade. March 2013. Retrieved 2013-03-05. 
  3. ^ Ian Bogost. Ian Bogost, 2014. Web. 29 Sept. 2014. www.bogost.com
  4. ^ Ian Bogost. Ian Bogost, 2014. Web. 29 Sept. 2014. www.bogost.com
  5. ^ Ian Bogost. Ian Bogost, 2014. Web. 29 Sept. 2014. www.bogost.com
  6. ^ "Simony for iPhone, iPod Touch, and iPad on the iTunes App Store". Apple. Retrieved 9 September 2013. 
  7. ^ "A Slow Year: Ian Bogost: 9781933900162: Amazon.com: Books". Amazon. Retrieved 9 September 2013. 
  8. ^ Tanz, Jason. "The Curse of Cow Clicker: How a Cheeky Satire Became a Videogame Hit". Wired. Conde Nast. Retrieved 9 September 2013. 
  9. ^ "Guru Meditation for iPhone, iPod touch, and iPad on the iTunes App Store". Apple. Retrieved 9 September 2013. 
  10. ^ Bogost, Ian. "Guru Meditation". 
  11. ^ "deanforamericagame.com". Dean for America. Retrieved 11 January 2014. 
  12. ^ “video of Ian Bogost interview on Colbert Report, 7 August 2007”
  13. ^ : Noah Chestnut “Should Facebook Acquire Kickstarter”, Forbes, 23 July 2012

External links[edit]