An impossible object (also known as an impossible figure or an undecidable figure) is a type of optical illusion. It consists of a two-dimensional figure which is instantly and subconsciously interpreted by the visual system as representing a projection of a three-dimensional object.
In most cases the impossibility becomes apparent after viewing the figure for a few seconds. However, the initial impression of a 3D object remains even after it has been contradicted. There are also more subtle examples of impossible objects where the impossibility does not become apparent spontaneously and it is necessary to consciously examine the geometry of the implied object to determine that it is impossible.
The unsettling nature of impossible objects occurs because of our natural desire to interpret 2D drawings as three-dimensional objects. This is why a drawing of a Necker cube would be most likely seen as a cube, rather than "two squares connected with diagonal lines, a square surrounded by irregular planar figures, or any other planar figure." With an impossible object, looking at different parts of the object makes one reassess the 3D nature of the object, which confuses the mind.
Notable impossible objects include:
- Impossible cube — The impossible cube was invented by M.C. Escher for Belvedere, a lithograph in which a boy seated at the foot of the building holds an impossible cube.
- Penrose stairs — The Penrose stairs was created by Lionel Penrose and his son Roger Penrose. A variation on the Penrose triangle, it is a two-dimensional depiction of a staircase in which the stairs make four 90-degree turns as they ascend or descend yet form a continuous loop, so that a person could climb them forever and never get any higher.
- Penrose triangle (Tribar) — The Penrose triangle was first created by the Swedish artist Oscar Reutersvärd in 1934. The mathematician Roger Penrose independently devised and popularised it in the 1950s, describing it as "impossibility in its purest form".
- Blivet (or devil's tuning fork) — Blivet appears to have three cylindrical prongs at one end which then mysteriously transform into two rectangular prongs at the other end.
|Examples of impossible objects|
An early example of an impossible object comes from Apolinère Enameled, a 1916 advertisement painted by Marcel Duchamp. It depicts a girl painting a bed-frame with white enamelled paint, and deliberately includes conflicting perspective lines, to produce an impossible object. To emphasise the deliberate impossibility of the shape, a piece of the frame is missing.
Swedish artist Oscar Reutersvärd was one of the first to deliberately design many impossible objects. He has been called "the father of impossible figures". In 1934 he drew the Penrose triangle, some years before the Penroses. In Reutersvärd's version the sides of the triangle are broken up into cubes.
In 1956, British psychiatrist Lionel Penrose and his son, mathematician Roger Penrose, submitted a short article to the British Journal of Psychology titled "Impossible Objects: A Special Type of Visual Illusion". This was illustrated with the Penrose triangle and Penrose stairs. The article referred to Escher, whose work had sparked their interest in the subject, but not Reutersvärd, of whom they were unaware. The article was published in 1958.
From the 1930s onwards Dutch artist M.C. Escher produced many drawings featuring paradoxes of perspective gradually working towards impossible objects". In 1957 he produced his first drawing containing a true impossible object: Cube with Magic Ribbons. He produced many further drawings featuring impossible objects, sometimes with the entire drawing being an impossible object. His work did much to draw the attention of the public to impossible objects.
Some contemporary artists are also experimenting with impossible figures, for example, Jos de Mey, Shigeo Fukuda, Sandro del Prete, István Orosz (Utisz), Guido Moretti, Tamás F. Farkas and Mathieu Hamaekers.
Constructed impossible objects
Although possible to represent in two dimensions, it is not geometrically possible for such an object to exist in the physical world. However some models of impossible objects have been constructed, such that when they are viewed from a very specific point, the illusion is maintained. Rotating the object or changing the viewpoint breaks the illusion, and therefore many of these models rely on forced perspective or having parts of the model appearing to be further or closer than they actually are.
The notion of an "interactive impossible object" is an impossible object that can be viewed from any angle without breaking the illusion.
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- Bruno Ernst (Hans de Rijk) (2003). "Selection is Distortion". In Schattschneider, D.; Emmer, M. M. C. Escher's Legacy: A Centennial Celebration. Springer. pp. 5–16. ISBN 978-3-540-28849-7.
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