Inca (video game)

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Inca Coverart.png
Developer(s) Coktel Vision
Publisher(s) Sierra On-Line
Platform(s) CD-i, DOS
Release date(s) 1992

Inca is a 1992 computer game developed by Coktel Vision and published by Sierra On-Line.


Inca has been famous for combining many different genres including space simulator and adventure game to form a certain storyline. Although mostly a fighting space simulator, some levels were purely shooting, had maze exploration, and some included riddles that could be solved by combining inventory items.


The setting is an uchronic war between Incas and Spaniards that takes place in space. Levels vary in gameplay, forming a variable and rich gameplay, however the surreal nature of the game (common in Coktel Vision adventures) gives no comprehensive storyline or solution to riddles, which are solved simply by trying random item combinations.

Huayna Capac, last grand Inca, after 500 years of his death, prepares a warrior called El Dorado to fight Aguirre, the Spanish leader. Eldorado will find himself in space flying a Tumi-shaped spaceship and dogfight with Spanish spaceships.

El Dorado will find himself fighting his way through mazes, or on board the Spanish mothership (actually a Galleon flying in space) trying to escape, he will meet the Aclla and uncover three magical gems that will help him vanquish the Conquistadors.


Its sequel was released in the same year, under the name Inca II: Wiracocha, in which you play Eldorado and Aclla's son, Atahualpa.


Computer Gaming World stated that despite excellent audio and good graphics "the game failed to achieve its full potential", with abrupt arcade sequences interrupting the story; "As a result, Inca comes across as a loosely strung together series of action sequences, mazes and puzzles", which would "not strongly appeal to either action gamers or adventurers". The magazine advised purchasing another Sierra game and the Inca soundtrack on CD.[1]


  1. ^ Miller, Chuck (1993-09). "Sierra Weighs Anchor With Coktel Vision's Inca". Computer Gaming World. p. 64. Retrieved 30 July 2014. 

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