International Superstar Soccer
|International Superstar Soccer series|
|Release date(s)||Annually, 1995-2003|
|Mode(s)||Single player, multiplayer (all versions)|
International Superstar Soccer is the name of a series of football video games developed by Japanese company Konami, mostly by their Osaka branch, Konami Computer Entertainment Osaka (KCEO). It should not be confused with Konami Computer Entertainment Tokyo's Pro Evolution Soccer series (also known as Winning Eleven), which was originally developed for the PlayStation. Titles in the ISS series appeared on Super Nintendo, Mega Drive, Nintendo 64, PlayStation, PlayStation 2, Xbox, Nintendo GameCube and PC formats. The series is known as Jikkyō World Soccer in Japan.
The series had its origins with the NES platform, late in 1991 with Konami Hyper Soccer, Konami's first soccer game on consoles. Although technically not a game in the series, the success of the game was enough for Konami start developing Jikkyō World Soccer: Perfect Eleven for the Japanese Super NES, released as International Superstar Soccer for the rest of the world, both in 1994. An improved version, Jikkyō World Soccer 2: Fighting Eleven (worldwide, International Superstar Soccer Deluxe) was released one year later, and saw a Mega Drive / Genesis version in 1996. These 16-bit titles, in many terms, were one step ahead from other contemporary football games, including FIFA International Soccer:
- Instead of tiny, super deformed players on pitch, player sprites had an adult look to them;
- The players looked all alike, only changing hair and skin color from team to team. ISS players had distinctive looks, corresponding to real-life players of the time: the Swedish forward Magnus, is Martin Dahlin, the Argentine Fuerte is Claudio Caniggia while Capitale is Gabriel Batistuta, the Italian Galfano is Roberto Baggio while Carboni is Ravanelli, the Mexican Goalkeeper Jorge Campos appears in the cover;[original research?]
- This was the first football game to ever show back numbers on the jersey for each player (though the keeper's jersey always showed a number 1, independent of his assigned number);
- The adult look given to players made their animation quite real, instead of the rather cartoonish way shown before (like the players jumping in slow-motion in FIFA IS), thus turning playability more fluid;
- The game was the first to feature play-by-play commentary (more frequent in the Japanese versions); previously, the announcer's voice could only be heard shouting "goal", and it was not present in every game.
In 1995, the first Konami Computer Entertainment Tokyo (KCET) title, Winning Eleven was developed for the PlayStation (Goal Storm internationally) and in 1996, Jikkyō J-League: Perfect Striker made its debut on the Nintendo 64 (re-used worldwide in 1997 as International Superstar Soccer 64 with international teams instead of J-League). In 1997 and 1998 there were several titles released, including the second and third versions of Winning Eleven (which included a fully licensed release for the 1998 World Cup), but the first major in Europe since ISS Deluxe was International Superstar Soccer 98 for the Nintendo 64. It was one of the best titles for the console, and one of the highest selling third party titles.
By the turn of the century, KCET's Winning Eleven titles were improving considerably over KCEO's titles, and in 2000 ISS Pro Evolution was released worldwide. The last title for the Nintendo 64 was International Superstar Soccer 2000, based on Jikkyō J-League: Perfect Striker 2, and when ISS Pro Evolution 2 was released in 2001 and followed by the first Pro Evolution Soccer, there wasn't much room for the Jikkyou World Soccer/International Superstar Soccer series, although three ISS titles were released, the last (ISS 3, in 2003) for the first time was released for personal computers. There were also three Game Boy Advance versions, one of them based on ISS Deluxe.
|Name||Release Date||Name||Release Date|
|International Superstar Soccer||June 1995||Jikkyou World Soccer: Perfect Eleven||November 1994||Super Nintendo|
|International Superstar Soccer Deluxe||November 1995||Jikkyou World Soccer 2: Fighting Eleven||September 1995||Super Nintendo, Mega Drive, PlayStation|
|International Superstar Soccer 64||July 1997||Jikkyou J-League Perfect Striker||December 1996||Nintendo 64|
|Jikkyou World Soccer 3||September 1997||Nintendo 64|
|Not released||N/A||J-League Jikkyou Honoo no Striker||February 1998||Sega Saturn|
|International Superstar Soccer 98||September 1998||Jikkyou World Soccer: World Cup France 1998||June 1998||Nintendo 64|
|International Superstar Soccer 2000||August 2000||Jikkyou J-League 1999 Perfect Striker 2||July 1999||Nintendo 64|
|International Superstar Soccer||2000||Jikkyou World Soccer 2000||August 2000||PlayStation, PlayStation 2, PC|
|Jikkyou World Soccer 2000: Final Edition||December 2000||PlayStation 2|
|Jikkyou J-League Perfect Striker 3||March 2001||PlayStation 2|
|International Superstar Soccer 2||May 2002||Jikkyou World Soccer 2001||September 2001||PlayStation 2, Nintendo GameCube, Xbox, PC|
|Jikkyou J-League Perfect Striker 4||December 2001||PlayStation 2|
|International Superstar Soccer 3||March 2003||Jikkyou World Soccer 2002||May 2002||PlayStation 2, Nintendo GameCube, Xbox, PC|
|Jikkyou J-League Perfect Striker 5||July 2002||PlayStation 2|
|Name||Release Date||Name||Release Date|
|International Superstar Soccer||June 1998||World Soccer GB||December 1998||Game Boy|
|International Superstar Soccer 99||2000||World Soccer GB 2||June 1999||Game Boy Color|
|International Superstar Soccer 2000||September 2000||World Soccer GB 2000||July 2000||Game Boy Color|
|International Superstar Soccer||November 2001||Jikkyou World Soccer Pocket||December 2001||Game Boy Advance|
|International Superstar Soccer Advance||January 2003||Jikkyou World Soccer Pocket 2||November 2002||Game Boy Advance|
Several unlicensed hacks of International Superstar Soccer were made available in South America, especially in Brazil. All versions have poor quality portuñol, Portuguese or Spanish translations, most of international teams swapped into national clubs, and bonus teams unlocked.
Goal Storm / ISS Pro series
Pro Evolution Soccer series traces its roots to Goal Storm (also known as World Soccer Winning Eleven in Japan). The game was developed by Konami Computer Entertainment Tokyo, Inc. and was released in 1996. The following 3 games in the series were also produced by KCET and they were released under the name of ISS Pro for the European market and Winning Eleven for the rest of the world.
Further notes: Although the series exists in three named forms (ISS, ISS Pro and PES), the actual gameplay of the series takes on a slightly different form. ISS Pro on the PlayStation begins a gameplay series that breaks from the original ISS formula, and ultimately doesn't end until PES6. So although PES is considered a separate branch of the series evolution, the truth of the matter is that the series was simply rebranded during the ISS Pro phase, into PES. However after PES6, the gameplay engine was scrapped and started again beginning with Pro Evolution Soccer 2008. At this point many fans became disillusioned with the direction the series had taken (poor unfinished versions, gameplay had clearly stepped years backwards but graphics improved, and more options were included), and the series began to lose its place as the gem of the football simulation world to FIFA, as reviews started to drop heavily.
|Europe and North America||Japan||Platforms|
|Name||Release Date||Name||Release Date|
|Goal Storm||1996||World Soccer Winning Eleven||PlayStation|
|ISS Pro / Goal Storm 97||June 1, 1997||Winning Eleven 97||PlayStation|
|ISS Pro 98||May 1, 1998||Winning Eleven 3||November 12, 1998||PlayStation|
|ISS Pro Evolution||May, 1999||Winning Eleven 4||June 6, 2000||PlayStation|
|ISS Pro Evolution 2||March 23, 2001||World Soccer Jikkyou Winning Eleven 2000: U-23 Medal Heno Chousen||December 2001||PlayStation|