Intersect (video game)

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Art Style: INTERSECT
Art Style: DIGIDRIVE
Art Style DIGIDRIVE.jpg
Developer(s) Q-Games
Publisher(s) Nintendo
Series Art Style
Platform(s) Game Boy Advance, DSiWare
Release date(s)
  • PAL October 2, 2009
  • JP November 4, 2009
  • NA November 16, 2009
Genre(s) Puzzle

Art Style: INTERSECT, known as Art Style: DIGIDRIVE in North America and Japan, is a puzzle game for the Nintendo DSi's DSiWare service. It is the last game of the Art Style line of video games, and was originally released for the Game Boy Advance in the bit Generations series. It is currently the only game in the Art Style series to not have been developed by skip Ltd.

Gameplay[edit]

The object of the game is to propel the disc-shaped core as many meters as possible before the piston collides into the core and ends the game. The player must direct up to three different varieties of "vehicle," each of a different color, into one of four different lanes. If five of the same vehicle fill up the same lane, a triangle will appear and the lane will change to the same color as the type of vehicle that entered this lane.

Once you get all five cars of the same color in all four directions, it results in an overdrive, where you can send vehicles of their color in the direction of that color before the color in that direction goes away, but once the vehicle goes in the right direction, it fills that direction up. Overdrive ends when either a vehicle goes in the direction that does not match the color, or if a direction did not have a vehicle of that color in that direction in the last few seconds.

References[edit]