J. Todd Coleman

From Wikipedia, the free encyclopedia
Jump to: navigation, search

J. Todd Coleman is an American computer game designer who is a director of massively multiplayer online role-playing game titles. He is known for Shadowbane released in 2003 and Wizard101 released in 2008.[1] He was a founder at Wolfpack Studios, which was purchased by Ubi Soft Entertainment and currently works at the very successful KingsIsle Entertainment in Austin, Texas.[2]

[edit] Biography

Coleman's start in the virtual world industry was in 1985, when he was selected to be a Game Master on a dial-up adventure game known as Scepter of Goth.[3] In college, he and his friends (Josef Hall, James Nance, and Patrick Blanton) were early pioneers in text mudding, when they created and ran ChaosMUD, a DikuMUD derivative.[4] His first commercial endeavor was a database tools and technology company called Reliant Data Systems, which was sold in 1999 to Compuware Corporation.[5]

His first virtual world company was Wolfpack Studios, where he was one of the creators (along with Josef Hall, James Nance, Patrick Blanton and Robert Marsa) of Shadowbane.[6] Wolfpack was sold in early 2003 to Ubi Soft Entertainment. Ubi Soft assumed control of the Shadowbane game service and continued to run it until July 1, 2009.[7] He currently serves as the Vice President and Creative Director, and is the co-creator (with Hall) of Wizard101, a massively multiplayer online role-playing game for KingsIsle Entertainment.[8] Coleman's in-depth knowledge of the online video game business, with additional expertise in sales, marketing and business development make him an outstanding and valued member of the KingsIsle team. In addition, Coleman has a long history of entrepreneurial endeavors, with product innovation and strategic planning as his strengths.[9]

May 2009, named the 6th most influential person in online gaming by Beckett Massive Gamer Magazine, a Beckett Media publication.[10]

November 2009, named one of the Top 50 most influential game developers by Game Developer Magazine.[11]

May 2010, named the 15th most influential person in online gaming by Beckett Massive Gamer Magazine, a Beckett Media publication.[12]

March 2011, named the #1 Most Influential person In the Massively Multiplayer Online game industry by Beckett Massive Gamer Magazine, a Beckett Media publication.[13]

[edit] References

  1. ^ http://vault.ign.com/View.php?view=Articles.Detail&id=34
  2. ^ http://kingsisle.com/management.html#coleman
  3. ^ http://www.raphkoster.com/gaming/myschyf2.shtml
  4. ^ http://www.raphkoster.com/gaming/myschyf2.shtml
  5. ^ http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=104&STORY=/www/story/05-26-1999/0000949785&EDATE=
  6. ^ http://www.allbusiness.com/consumer-products/computing-products-consumer/6727163-1.html
  7. ^ http://www.gamezone.com/news/03_02_04_01_07PM.htm
  8. ^ http://kingsisle.com/management.html#coleman
  9. ^ http://2007.sxsw.com/interactive/programming/panels/?action=bio&id=104336 Retrieved 2009-21-04
  10. ^ http://www.beckett.com/estore/news/?eskin=subMOG&a=10166&s=118
  11. ^ http://gamedeveloper.texterity.com/gamedeveloper/200911?sub_id=BSP4nuBBfg6lY#pg23
  12. ^ http://www.massiveonlinegamer.com/news/announcements/612-mogs-top-20-most-influential-people-in-mmos-list
  13. ^ http://www.massiveonlinegamer.com/special-features/1114-top-20-most-influential-people-in-mmos

[edit] External links


Personal tools
Namespaces
Variants
Actions
Navigation
Interaction
Toolbox
Print/export