JamLegend

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JamLegend
JamLegend Logo.png
Developer(s) Foobrew
Stable release 1.2.50 / November 1, 2011; 3 months ago (2011-11-01)
Development status Ceased as of 29th April 2011
Operating system Internet: website
Type Music video game
License Proprietary
Website www.jamlegend.com

JamLegend was a pay to play, online, browser-based Music video game, similar to Guitar Hero.

As of April 29, 2011, JamLegend ceased all of its activity and closed the site. A list of the artists that contributed has been kept on the front page of the website.

Contents

[edit] History

JamLegend was created by Andrew Lee, Arjun Lall, and Ryan Wilson in 2008. The company participated in the LaunchBox Digital 2008 summer cycle. The game was in private beta from August 2008 to December 2008 when the players needed invitations to access the game. On December 4, 2008, JamLegend became open-beta so players no longer needed invitations to register.

In March 2009, JamLegend reached 5 million plays. In July 2009, JamLegend reached Version 1, releasing new features.

[edit] Closure

On 29 April 2011, FooBrew announced that JamLegend will be closing to "move on to new ventures".[1] From the 18th April 2011, VIP memberships could no longer be purchased, and on April 28 all user data was deleted. Users with leftover JamCash or months of VIP membership past May 27, 2011 may be eligible for a refund due to the closure. To find out more and to see if they qualify for a refund, gamers could go to the refund section of the website, which however currently just links back to the homepage.[2]

The closure came as a blow to the dedicated gamers from the site, and some even wrote poems and letters of goodbye.[3] The blog stated that the community grew to 2M users and 110M plays, and worked with all four major music labels and independent artists alike.[1]

[edit] Features

Playing "Open Your Eyes" by Your Favorite Enemies in GuitarJam mode, Legendary Difficulty
  • Ability to play on most computers that have internet access. The only requirement is to have the Adobe Flash plug-in installed.
  • Two instruments to play: guitar and drums ("BeatJam").
  • Multiple styles of gameplay: Guitar Tap and Guitar Strum. Guitar Strum requires the player to strum the note (which makes 2-, 3- and 4-note chords possible) and Guitar Tap does not need strumming.
  • Four song difficulties: Normal, Skilled, Insane and Legendary. In Normal, only three keys are used (1-3), then four in Skilled, and five for Insane and Legendary.
  • Single- and multi-playing: there are three modes : Solo, Duels (player against player) and Showdowns (real-time multiplayer).
  • Upload and play songs: (Song Uploader) Users can upload any song by any artist that they own from their computers. Players upload an mp3 and a track they create for the song to make a playable track on JamLegend. Free accounts can upload five songs maximum (100 for Pro, and 500 for Pro Plus), though self-uploaded songs are only playable in BeatJam, unless a track has been made for the song.

[edit] Account types

In Version 1.0, features such as "Pro" and "Pro Plus" Accounts were introduced.

Free account Pro account Pro Plus account
Uploads 5 songs 100 songs 500 songs
Advertisements Yes No No
Removing possible No Yes Yes
Badge No Yes Yes
Price Free $4.99US per month, (1st month is $1.99US)
$29.99 per year
$9.99US per month, (1st month is $1.99)
$49.99 per year

[edit] Available music

More than 1620 songs were available to play, as at June 2010. Some of these songs were automatically tracked by a computer program (this is the case for the BeatJam tracks), but most of the popular songs were tracked by trackers/producers.

[edit] Services used

  • The game is programmed in Java and Flex.
  • The front-end pages are displaying the game with the Adobe Flash Player.
  • Amazon Web Services are used for data storage.
  • The Get Satisfaction platform provides technical support, help and to receive suggestions and feedback.

[edit] Awards

JamLegend won the CNET WebWare 100 Winner: Audio and Music[4] in 2009.

[edit] External links

[edit] References

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