Jinx (children's game)
||This article provides insufficient context for those unfamiliar with the subject. (January 2015)|
|This article needs additional citations for verification. (January 2015)|
A jinx can be initiated when at least two people say any same word or phrase at the same time.
The game ends when someone speaks the jinxee's name, or when the jinxee "breaks" the jinx by speaking while in a state of being jinxed.[clarification needed] In the latter case, the jinxee loses the game, and often a penalty is exacted, typically a soda.
Common penalties for losing or violating a jinx are a pinch, poke, or punch in the arm.
An alternate penalty is that the loser owes the winner (that is, the person who called jinx)[clarification needed] "a Coke". Victory is often announced when the jinxed person speaks out of turn and the winner yells enthusiastically, "Pinch, poke, you owe me a Coke!"
- Roud, Steve (2010). The Lore of the Playground: One Hundred Years of Children's Games, Rhymes & Traditions. Random House UK. p. 379. ISBN 1905211511.
- Oremland, Jerome D. (1973). "The Jinx game: A ritualized expression of separation-individuation.". The Psychoanalytic Study of the Child 28: 419–431. Retrieved 12 July 2013.
- Rapoport, Judith (1989). Obsessive-Compulsive Disorder in Children and Adolescents. Amer Psychiatric Pub Incorporated. p. 292. ISBN 0880482826.
- Leonard, Henrietta L.; Goldberger, Erica A.; Rapoport, Judith L.; Cheslow, Deborah L.; Swedo, Susan E. (1990). "Childhood Rituals: Normal Development or Obsessive-Compulsive Symptoms?". Journal of the American Academy of Child & Adolescent Psychiatry 29 (1): 18. doi:10.1097/00004583-199001000-00004.