Joe Ybarra

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Joseph Ybarra (born ~1954) is a producer and designer of video games.

Professional biography[edit]

Joe Ybarra worked at Apple Computer before leaving in 1982 to work at Electronic Arts, a startup company founded by his fellow ex-Apple employee, Trip Hawkins.[1][2] There he became one of the original game producers and game designers at Electronic Arts[3] in 1982 (along with Stewart Bonn, Dave Evans (Apple), Susan Lee-Merrow and Pat Marriott), where the concept of a game producer was created by Trip Hawkins. During this time he produced several highly acclaimed computer games, including M.U.L.E.[3] by Dani Bunten and Ozark Softscape, Seven Cities of Gold (also by Bunten), Starflight[3] and Dr. J. and Larry Bird Go One on One by Eric Hammond. Ybarra was also the original producer on the first version of Madden NFL.[4]

He later became president of game publisher Infocom[5][6] and produced MMORPGs for Sierra Online and Monolith Productions.[7]

He had been working with Cheyenne Mountain Entertainment and its subsidiary FireSky on the Stargate Worlds MMO as Senior Vice President of Strategic Operations.[3][8] However, Cheyenne Mountain Entertainment filed for bankruptcy on February 12, 2010[9] and no longer sells or operates Stargate: Resistance.[10]

Currently, Joe Ybarra also teaches classes on video game production at Collins College in Phoenix, Arizona.[citation needed]

On March 11, 2013 Joe Ybarra announced a new kickstart project for a simulation game called Shackleton Crater billed as "is the lunar colonization strategy game based on today's science and tomorrow's dream." [11]

Video games produced or designed by Joe Ybarra[edit]

References[edit]

  1. ^ Pham, Alex (April 17, 2009). "Popular Madden NFL game will continue". Los Angeles Times. Los Angeles, CA, USA: Los Angeles Times. Retrieved April 12, 2012. 
  2. ^ Pitts, Russ (March 6, 2007). "EA is a Startup". The Escapist (magazine). Durham, NC, USA: Themis Media. Retrieved April 12, 2012. 
  3. ^ a b c d "Speaker Details - Joseph Ybarra". 2007 Online Game Developers Conference. Issaquah, WA: Evergreen Events. 2007. Retrieved February 26, 2011. 
  4. ^ Hruby, Patrick. "The Franchise: The inside story of how Madden NFL became a video game dynasty". ESPN. Retrieved April 12, 2012. 
  5. ^ Briceno, Hector; Chao, Wesley; Glenn, Andrew; Hu, Stanley; Krishnamurthy, Ashwin; Tsuchida, Bruce (December 15, 2000). "Down From the Top of Its Game - The Story of Infocom, Inc.". p. 3. Retrieved April 16, 2012. 
  6. ^ Doherty, Paul David (June 22, 2007). "Infocom Fact Sheet". Paul David Doherty. Retrieved September 24, 2014. 
  7. ^ a b Boyle, Alan (March 18, 2005). "Gamers live out the Matrix’s next chapter - Technology & science - Games". msnbc.com. New York, NY, USA: MSNBC. Retrieved April 16, 2012. 
  8. ^ "Cheyenne Mountain Entertainment, Inc.: Private Company Information". Businessweek. New York, NY, USA: Bloomberg L.P. Retrieved April 16, 2012. 
  9. ^ Ross, Jamie (August 26, 2010). "Funny Business Alleged in Video Game". Pasadena, CA: Courthouse News Service. Retrieved February 26, 2011. 
  10. ^ "News :: CME Update". Cheyenne Mountain Entertainment. January 17, 2011. Retrieved February 26, 2011. As we indicated in our previous announcement, as of January 16, 2011, we are unfortunately no longer able to sell or operate Stargate Resistance. We are actively evaluating options for Cheyenne Mountain Entertainment, Inc. and its products, and will update you as soon as additional information is available. Thank you for your continued support. 
  11. ^ "Shackleton Crater by Joseph Ybarra". KickStarter. Retrieved March 18, 2013. 
  12. ^ Sheffield, Brandon (March 24, 2008). "Y Control: Joe Ybarra On Cheyenne Mountain's Massive Plans". Gamasutra. San Francisco, CA, USA: UBM TechWeb. Retrieved April 14, 2012. 
  13. ^ "Three Days of The Matrix Online". IGN pc. San Francisco, CA, USA: IGN, a Division of News Corporation. December 21, 2004. Retrieved April 14, 2012. 

External links[edit]