Jonathan Smith (games programmer)
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This article is about ZX Spectrum programmer. For the Traveller's Tales employee, see Jonathan Smith (Traveller's Tales).
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Jonathan "Joffa" M. Smith (1 February 1967 – 26 June 2010)[1] was a British games programmer, best known for his titles for the ZX Spectrum. His games[2] were notable for containing a large number of sprites and parallax scrolling, features which were largely unknown on the Spectrum at the time[citation needed].
His most notable games include Cobra[3], (which was a license extremely loosely based on a Sylvester Stallone film) one of the first Spectrum games to exhibit full-colour parallax scrolling and his critically acclaimed conversion of the arcade game Green Beret[4]. A notable "trademark" of Smith's was his habit of writing his name (with "Jonathan" and "Smith" spelled various ways) as a mirror-image in his games.
[edit] Notable releases
[edit] References
- ^ World of Spectrum: Jonathan M Smith
- ^ van der Heide, Martijn. "Sinclair Infoseek: Jonathan Smith [1]". World of Spectrum. http://www.worldofspectrum.org/infoseekpub.cgi?regexp=^Jonathan+Smith+%5b1%5d$. Retrieved 2006-08-12.
- ^ "Cobra". CRASH (35): 140–141. December 1986. http://www.crashonline.org.uk/35/cobra.htm. Retrieved 2006-08-12.
- ^ Smith, Rachael (June 1986). "Green Beret". Your Sinclair (6): 30. http://www.ysrnry.co.uk/articles/greenberet.htm. Retrieved 2006-08-12.
[edit] External links
- Joffa Smifff's homepage
- An interview conducted by ZX Specticle
- An interview at The Spectrum Golden Years
- Another interview
- Smith's Homepage (from web archive)
- Obituary on World of Spectrum
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